Refactor InventoryItemBase to do the following:

* wrap fields as Properties
 * rename some fields/properties to more sensible names
 * set style to PropName to match more standard C# approach
This commit is contained in:
Sean Dague
2008-04-07 23:15:35 +00:00
parent bb2f163bf7
commit f436815107
16 changed files with 442 additions and 323 deletions

View File

@@ -301,19 +301,19 @@ namespace OpenSim.Data.MSSQL
{
InventoryItemBase item = new InventoryItemBase();
item.inventoryID = new LLUUID((string) reader["inventoryID"]);
item.assetID = new LLUUID((string) reader["assetID"]);
item.assetType = (int) reader["assetType"];
item.parentFolderID = new LLUUID((string) reader["parentFolderID"]);
item.avatarID = new LLUUID((string) reader["avatarID"]);
item.inventoryName = (string) reader["inventoryName"];
item.inventoryDescription = (string) reader["inventoryDescription"];
item.inventoryNextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"]);
item.inventoryCurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"]);
item.invType = (int) reader["invType"];
item.creatorsID = new LLUUID((string) reader["creatorID"]);
item.inventoryBasePermissions = Convert.ToUInt32(reader["inventoryBasePermissions"]);
item.inventoryEveryOnePermissions = Convert.ToUInt32(reader["inventoryEveryOnePermissions"]);
item.ID = new LLUUID((string) reader["inventoryID"]);
item.AssetID = new LLUUID((string) reader["assetID"]);
item.AssetType = (int) reader["assetType"];
item.Folder = new LLUUID((string) reader["parentFolderID"]);
item.Owner = new LLUUID((string) reader["avatarID"]);
item.Name = (string) reader["inventoryName"];
item.Description = (string) reader["inventoryDescription"];
item.NextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"]);
item.CurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"]);
item.InvType = (int) reader["invType"];
item.Creator = new LLUUID((string) reader["creatorID"]);
item.BasePermissions = Convert.ToUInt32(reader["inventoryBasePermissions"]);
item.EveryOnePermissions = Convert.ToUInt32(reader["inventoryEveryOnePermissions"]);
return item;
}
catch (SqlException e)
@@ -425,7 +425,7 @@ namespace OpenSim.Data.MSSQL
/// <param name="item">The inventory item</param>
public void addInventoryItem(InventoryItemBase item)
{
if (getInventoryItem(item.inventoryID) != null)
if (getInventoryItem(item.ID) != null)
{
updateInventoryItem(item);
return;
@@ -440,19 +440,19 @@ namespace OpenSim.Data.MSSQL
try
{
Dictionary<string, string> param = new Dictionary<string, string>();
param["inventoryID"] = item.inventoryID.ToString();
param["assetID"] = item.assetID.ToString();
param["assetType"] = item.assetType.ToString();
param["parentFolderID"] = item.parentFolderID.ToString();
param["avatarID"] = item.avatarID.ToString();
param["inventoryName"] = item.inventoryName;
param["inventoryDescription"] = item.inventoryDescription;
param["inventoryNextPermissions"] = item.inventoryNextPermissions.ToString();
param["inventoryCurrentPermissions"] = item.inventoryCurrentPermissions.ToString();
param["invType"] = Convert.ToString(item.invType);
param["creatorID"] = item.creatorsID.ToString();
param["inventoryBasePermissions"] = Convert.ToString(item.inventoryBasePermissions);
param["inventoryEveryOnePermissions"] = Convert.ToString(item.inventoryEveryOnePermissions);
param["inventoryID"] = item.ID.ToString();
param["assetID"] = item.AssetID.ToString();
param["assetType"] = item.AssetType.ToString();
param["parentFolderID"] = item.Folder.ToString();
param["avatarID"] = item.Owner.ToString();
param["inventoryName"] = item.Name;
param["inventoryDescription"] = item.Description;
param["inventoryNextPermissions"] = item.NextPermissions.ToString();
param["inventoryCurrentPermissions"] = item.CurrentPermissions.ToString();
param["invType"] = Convert.ToString(item.InvType);
param["creatorID"] = item.Creator.ToString();
param["inventoryBasePermissions"] = Convert.ToString(item.BasePermissions);
param["inventoryEveryOnePermissions"] = Convert.ToString(item.EveryOnePermissions);
IDbCommand result = database.Query(sql, param);
result.ExecuteNonQuery();
@@ -484,20 +484,20 @@ namespace OpenSim.Data.MSSQL
"inventoryBasePermissions = @inventoryBasePermissions" +
"inventoryEveryOnePermissions = @inventoryEveryOnePermissions) where " +
"inventoryID = @keyInventoryID;", database.getConnection());
SqlParameter param1 = new SqlParameter("@inventoryID", item.inventoryID.ToString());
SqlParameter param2 = new SqlParameter("@assetID", item.assetID);
SqlParameter param3 = new SqlParameter("@assetType", item.assetType);
SqlParameter param4 = new SqlParameter("@parentFolderID", item.parentFolderID);
SqlParameter param5 = new SqlParameter("@avatarID", item.avatarID);
SqlParameter param6 = new SqlParameter("@inventoryName", item.inventoryName);
SqlParameter param7 = new SqlParameter("@inventoryDescription", item.inventoryDescription);
SqlParameter param8 = new SqlParameter("@inventoryNextPermissions", item.inventoryNextPermissions);
SqlParameter param9 = new SqlParameter("@inventoryCurrentPermissions", item.inventoryCurrentPermissions);
SqlParameter param10 = new SqlParameter("@invType", item.invType);
SqlParameter param11 = new SqlParameter("@creatorID", item.creatorsID);
SqlParameter param12 = new SqlParameter("@inventoryBasePermissions", item.inventoryBasePermissions);
SqlParameter param13 = new SqlParameter("@inventoryEveryOnePermissions", item.inventoryEveryOnePermissions);
SqlParameter param14 = new SqlParameter("@keyInventoryID", item.inventoryID.ToString());
SqlParameter param1 = new SqlParameter("@inventoryID", item.ID.ToString());
SqlParameter param2 = new SqlParameter("@assetID", item.AssetID);
SqlParameter param3 = new SqlParameter("@assetType", item.AssetType);
SqlParameter param4 = new SqlParameter("@parentFolderID", item.Folder);
SqlParameter param5 = new SqlParameter("@avatarID", item.Owner);
SqlParameter param6 = new SqlParameter("@inventoryName", item.Name);
SqlParameter param7 = new SqlParameter("@inventoryDescription", item.Description);
SqlParameter param8 = new SqlParameter("@inventoryNextPermissions", item.NextPermissions);
SqlParameter param9 = new SqlParameter("@inventoryCurrentPermissions", item.CurrentPermissions);
SqlParameter param10 = new SqlParameter("@invType", item.InvType);
SqlParameter param11 = new SqlParameter("@creatorID", item.Creator);
SqlParameter param12 = new SqlParameter("@inventoryBasePermissions", item.BasePermissions);
SqlParameter param13 = new SqlParameter("@inventoryEveryOnePermissions", item.EveryOnePermissions);
SqlParameter param14 = new SqlParameter("@keyInventoryID", item.ID.ToString());
command.Parameters.Add(param1);
command.Parameters.Add(param2);
command.Parameters.Add(param3);

View File

@@ -312,19 +312,19 @@ namespace OpenSim.Data.MySQL
{
InventoryItemBase item = new InventoryItemBase();
item.inventoryID = new LLUUID((string) reader["inventoryID"]);
item.assetID = new LLUUID((string) reader["assetID"]);
item.assetType = (int) reader["assetType"];
item.parentFolderID = new LLUUID((string) reader["parentFolderID"]);
item.avatarID = new LLUUID((string) reader["avatarID"]);
item.inventoryName = (string) reader["inventoryName"];
item.inventoryDescription = (string) reader["inventoryDescription"];
item.inventoryNextPermissions = (uint) reader["inventoryNextPermissions"];
item.inventoryCurrentPermissions = (uint) reader["inventoryCurrentPermissions"];
item.invType = (int) reader["invType"];
item.creatorsID = new LLUUID((string) reader["creatorID"]);
item.inventoryBasePermissions = (uint) reader["inventoryBasePermissions"];
item.inventoryEveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"];
item.ID = new LLUUID((string) reader["inventoryID"]);
item.AssetID = new LLUUID((string) reader["assetID"]);
item.AssetType = (int) reader["assetType"];
item.Folder = new LLUUID((string) reader["parentFolderID"]);
item.Owner = new LLUUID((string) reader["avatarID"]);
item.Name = (string) reader["inventoryName"];
item.Description = (string) reader["inventoryDescription"];
item.NextPermissions = (uint) reader["inventoryNextPermissions"];
item.CurrentPermissions = (uint) reader["inventoryCurrentPermissions"];
item.InvType = (int) reader["invType"];
item.Creator = new LLUUID((string) reader["creatorID"]);
item.BasePermissions = (uint) reader["inventoryBasePermissions"];
item.EveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"];
return item;
}
catch (MySqlException e)
@@ -444,20 +444,20 @@ namespace OpenSim.Data.MySQL
try
{
MySqlCommand result = new MySqlCommand(sql, database.Connection);
result.Parameters.AddWithValue("?inventoryID", item.inventoryID.ToString());
result.Parameters.AddWithValue("?assetID", item.assetID.ToString());
result.Parameters.AddWithValue("?assetType", item.assetType.ToString());
result.Parameters.AddWithValue("?parentFolderID", item.parentFolderID.ToString());
result.Parameters.AddWithValue("?avatarID", item.avatarID.ToString());
result.Parameters.AddWithValue("?inventoryName", item.inventoryName);
result.Parameters.AddWithValue("?inventoryDescription", item.inventoryDescription);
result.Parameters.AddWithValue("?inventoryNextPermissions", item.inventoryNextPermissions.ToString());
result.Parameters.AddWithValue("?inventoryID", item.ID.ToString());
result.Parameters.AddWithValue("?assetID", item.AssetID.ToString());
result.Parameters.AddWithValue("?assetType", item.AssetType.ToString());
result.Parameters.AddWithValue("?parentFolderID", item.Folder.ToString());
result.Parameters.AddWithValue("?avatarID", item.Owner.ToString());
result.Parameters.AddWithValue("?inventoryName", item.Name);
result.Parameters.AddWithValue("?inventoryDescription", item.Description);
result.Parameters.AddWithValue("?inventoryNextPermissions", item.NextPermissions.ToString());
result.Parameters.AddWithValue("?inventoryCurrentPermissions",
item.inventoryCurrentPermissions.ToString());
result.Parameters.AddWithValue("?invType", item.invType);
result.Parameters.AddWithValue("?creatorID", item.creatorsID.ToString());
result.Parameters.AddWithValue("?inventoryBasePermissions", item.inventoryBasePermissions);
result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.inventoryEveryOnePermissions);
item.CurrentPermissions.ToString());
result.Parameters.AddWithValue("?invType", item.InvType);
result.Parameters.AddWithValue("?creatorID", item.Creator.ToString());
result.Parameters.AddWithValue("?inventoryBasePermissions", item.BasePermissions);
result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.EveryOnePermissions);
result.ExecuteNonQuery();
result.Dispose();
}

View File

@@ -112,7 +112,7 @@ namespace OpenSim.Data.NHibernate
/// <param name="item">The item to be created</param>
public void addInventoryItem(InventoryItemBase item)
{
if (!ExistsItem(item.inventoryID)) {
if (!ExistsItem(item.ID)) {
using(ISession session = factory.OpenSession()) {
using(ITransaction transaction = session.BeginTransaction()) {
session.Save(item);
@@ -120,7 +120,7 @@ namespace OpenSim.Data.NHibernate
}
}
} else {
m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists, updating instead", item.inventoryID);
m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists, updating instead", item.ID);
updateInventoryItem(item);
}
}
@@ -131,7 +131,7 @@ namespace OpenSim.Data.NHibernate
/// <param name="item">The updated item</param>
public void updateInventoryItem(InventoryItemBase item)
{
if (ExistsItem(item.inventoryID)) {
if (ExistsItem(item.ID)) {
using(ISession session = factory.OpenSession()) {
using(ITransaction transaction = session.BeginTransaction()) {
session.Update(item);
@@ -139,7 +139,7 @@ namespace OpenSim.Data.NHibernate
}
}
} else {
m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists", item.inventoryID);
m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists", item.ID);
}
}

View File

@@ -91,39 +91,39 @@ namespace OpenSim.Data.SQLite
public InventoryItemBase buildItem(DataRow row)
{
InventoryItemBase item = new InventoryItemBase();
item.inventoryID = new LLUUID((string) row["UUID"]);
item.assetID = new LLUUID((string) row["assetID"]);
item.assetType = Convert.ToInt32(row["assetType"]);
item.invType = Convert.ToInt32(row["invType"]);
item.parentFolderID = new LLUUID((string) row["parentFolderID"]);
item.avatarID = new LLUUID((string) row["avatarID"]);
item.creatorsID = new LLUUID((string) row["creatorsID"]);
item.inventoryName = (string) row["inventoryName"];
item.inventoryDescription = (string) row["inventoryDescription"];
item.ID = new LLUUID((string) row["UUID"]);
item.AssetID = new LLUUID((string) row["assetID"]);
item.AssetType = Convert.ToInt32(row["assetType"]);
item.InvType = Convert.ToInt32(row["invType"]);
item.Folder = new LLUUID((string) row["parentFolderID"]);
item.Owner = new LLUUID((string) row["avatarID"]);
item.Creator = new LLUUID((string) row["creatorsID"]);
item.Name = (string) row["inventoryName"];
item.Description = (string) row["inventoryDescription"];
item.inventoryNextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]);
item.inventoryCurrentPermissions = Convert.ToUInt32(row["inventoryCurrentPermissions"]);
item.inventoryBasePermissions = Convert.ToUInt32(row["inventoryBasePermissions"]);
item.inventoryEveryOnePermissions = Convert.ToUInt32(row["inventoryEveryOnePermissions"]);
item.NextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]);
item.CurrentPermissions = Convert.ToUInt32(row["inventoryCurrentPermissions"]);
item.BasePermissions = Convert.ToUInt32(row["inventoryBasePermissions"]);
item.EveryOnePermissions = Convert.ToUInt32(row["inventoryEveryOnePermissions"]);
return item;
}
private void fillItemRow(DataRow row, InventoryItemBase item)
{
row["UUID"] = Util.ToRawUuidString(item.inventoryID);
row["assetID"] = Util.ToRawUuidString(item.assetID);
row["assetType"] = item.assetType;
row["invType"] = item.invType;
row["parentFolderID"] = Util.ToRawUuidString(item.parentFolderID);
row["avatarID"] = Util.ToRawUuidString(item.avatarID);
row["creatorsID"] = Util.ToRawUuidString(item.creatorsID);
row["inventoryName"] = item.inventoryName;
row["inventoryDescription"] = item.inventoryDescription;
row["UUID"] = Util.ToRawUuidString(item.ID);
row["assetID"] = Util.ToRawUuidString(item.AssetID);
row["assetType"] = item.AssetType;
row["invType"] = item.InvType;
row["parentFolderID"] = Util.ToRawUuidString(item.Folder);
row["avatarID"] = Util.ToRawUuidString(item.Owner);
row["creatorsID"] = Util.ToRawUuidString(item.Creator);
row["inventoryName"] = item.Name;
row["inventoryDescription"] = item.Description;
row["inventoryNextPermissions"] = item.inventoryNextPermissions;
row["inventoryCurrentPermissions"] = item.inventoryCurrentPermissions;
row["inventoryBasePermissions"] = item.inventoryBasePermissions;
row["inventoryEveryOnePermissions"] = item.inventoryEveryOnePermissions;
row["inventoryNextPermissions"] = item.NextPermissions;
row["inventoryCurrentPermissions"] = item.CurrentPermissions;
row["inventoryBasePermissions"] = item.BasePermissions;
row["inventoryEveryOnePermissions"] = item.EveryOnePermissions;
}
private void addFolder(InventoryFolderBase folder, bool add)
@@ -182,11 +182,11 @@ namespace OpenSim.Data.SQLite
{
DataTable inventoryItemTable = ds.Tables["inventoryitems"];
DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(item.inventoryID));
DataRow inventoryRow = inventoryItemTable.Rows.Find(Util.ToRawUuidString(item.ID));
if (inventoryRow == null)
{
if (! add)
m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.inventoryID);
m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.ID);
inventoryRow = inventoryItemTable.NewRow();
fillItemRow(inventoryRow, item);
@@ -195,7 +195,7 @@ namespace OpenSim.Data.SQLite
else
{
if (add)
m_log.ErrorFormat("Interface Misuse: Attempting to Add inventory item that already exists: {0}", item.inventoryID);
m_log.ErrorFormat("Interface Misuse: Attempting to Add inventory item that already exists: {0}", item.ID);
fillItemRow(inventoryRow, item);
}
@@ -439,7 +439,7 @@ namespace OpenSim.Data.SQLite
List<InventoryItemBase> items = getInventoryInFolder(Util.ToRawUuidString(folderId));
foreach (InventoryItemBase i in items)
deleteInventoryItem(Util.ToRawUuidString(i.inventoryID));
deleteInventoryItem(Util.ToRawUuidString(i.ID));
}
/// <summary>