Refactor InventoryItemBase to do the following:

* wrap fields as Properties
 * rename some fields/properties to more sensible names
 * set style to PropName to match more standard C# approach
This commit is contained in:
Sean Dague
2008-04-07 23:15:35 +00:00
parent bb2f163bf7
commit f436815107
16 changed files with 442 additions and 323 deletions

View File

@@ -232,7 +232,7 @@ namespace OpenSim.Region.Environment.Modules
{
m_log.DebugFormat(
"[TRANSACTIONS MANAGER] Called HandleItemUpdateFromTransaction with item {0}",
item.inventoryName);
item.Name);
AgentAssetTransactions transactions
= GetUserTransactions(remoteClient.AgentId);

View File

@@ -342,7 +342,7 @@ namespace OpenSim.Region.Environment.Modules
AssetBase asset
= m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset(
assetID, (item.assetType == (int) AssetType.Texture ? true : false));
assetID, (item.AssetType == (int) AssetType.Texture ? true : false));
if (asset == null)
{
@@ -351,11 +351,11 @@ namespace OpenSim.Region.Environment.Modules
if (asset != null && asset.FullID == assetID)
{
asset.Name = item.inventoryName;
asset.Description = item.inventoryDescription;
asset.InvType = (sbyte) item.invType;
asset.Type = (sbyte) item.assetType;
item.assetID = asset.FullID;
asset.Name = item.Name;
asset.Description = item.Description;
asset.InvType = (sbyte) item.InvType;
asset.Type = (sbyte) item.AssetType;
item.AssetID = asset.FullID;
m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
}
@@ -374,18 +374,18 @@ namespace OpenSim.Region.Environment.Modules
if (userInfo != null)
{
InventoryItemBase item = new InventoryItemBase();
item.avatarID = ourClient.AgentId;
item.creatorsID = ourClient.AgentId;
item.inventoryID = LLUUID.Random();
item.assetID = Asset.FullID;
item.inventoryDescription = m_description;
item.inventoryName = m_name;
item.assetType = type;
item.invType = invType;
item.parentFolderID = InventFolder;
item.inventoryBasePermissions = 2147483647;
item.inventoryCurrentPermissions = 2147483647;
item.inventoryNextPermissions = nextPerm;
item.Owner = ourClient.AgentId;
item.Creator = ourClient.AgentId;
item.ID = LLUUID.Random();
item.AssetID = Asset.FullID;
item.Description = m_description;
item.Name = m_name;
item.AssetType = type;
item.InvType = invType;
item.Folder = InventFolder;
item.BasePermissions = 2147483647;
item.CurrentPermissions = 2147483647;
item.NextPermissions = nextPerm;
userInfo.AddItem(ourClient.AgentId, item);
ourClient.SendInventoryItemCreateUpdate(item);