Refactor InventoryItemBase to do the following:

* wrap fields as Properties
 * rename some fields/properties to more sensible names
 * set style to PropName to match more standard C# approach
This commit is contained in:
Sean Dague
2008-04-07 23:15:35 +00:00
parent bb2f163bf7
commit f436815107
16 changed files with 442 additions and 323 deletions

View File

@@ -303,7 +303,7 @@ namespace OpenSim.Region.Modules.AvatarFactory
InventoryItemBase baseItem = profile.RootFolder.HasItem(wear.ItemID);
if (baseItem != null)
{
assetId = baseItem.assetID;
assetId = baseItem.AssetID;
avatAppearance.Wearables[wear.Type].AssetID = assetId;
avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID;