Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ folder - hopefully solves compile problem on Linux.

This commit is contained in:
Tedd Hansen
2007-08-18 21:10:40 +00:00
parent 551f2af39f
commit f444fe4f87
3 changed files with 9 additions and 6 deletions

View File

@@ -35,6 +35,7 @@ using System.Runtime.Remoting;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment.Scenes.Scripting;
using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL;
using OpenSim.Region.ScriptEngine.Common;
namespace OpenSim.Region.ScriptEngine.DotNetEngine
{
@@ -227,14 +228,15 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
//LSL_BaseClass mbrt = (LSL_BaseClass)FreeAppDomain.CreateInstanceAndUnwrap(FileName, "SecondLife.Script");
Console.WriteLine("Base directory: " + AppDomain.CurrentDomain.BaseDirectory);
LSL_BaseClass mbrt = (LSL_BaseClass)FreeAppDomain.CreateInstanceFromAndUnwrap(FileName, "SecondLife.Script");
//LSL_BaseClass mbrt = (LSL_BaseClass)FreeAppDomain.CreateInstanceFromAndUnwrap(FileName, "SecondLife.Script");
LSL_BuiltIn_Commands_Interface mbrt = (LSL_BuiltIn_Commands_Interface)FreeAppDomain.CreateInstanceFromAndUnwrap(FileName, "SecondLife.Script");
Type mytype = mbrt.GetType();
Console.WriteLine("is proxy={0}", RemotingServices.IsTransparentProxy(mbrt));
//mbrt.Start();
return mbrt;
return (LSL_BaseClass)mbrt;