From f4db2f4b93f396774071f48b28aedadd9138d6f9 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 6 Oct 2020 22:26:27 +0100 Subject: [PATCH] clean up; CODE SEEMS USABLE AGAIN --- OpenSim/Framework/InventoryItemBase.cs | 14 -------------- OpenSim/Framework/InventoryNodeBase.cs | 8 -------- .../Framework/InventoryAccess/HGAssetMapper.cs | 2 +- 3 files changed, 1 insertion(+), 23 deletions(-) diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs index 613ed736a6..407c6acf21 100644 --- a/OpenSim/Framework/InventoryItemBase.cs +++ b/OpenSim/Framework/InventoryItemBase.cs @@ -169,21 +169,7 @@ namespace OpenSim.Framework get { return UTF8Description == null ? string.Empty : UTF8Description.ToString();} set { UTF8Description = string.IsNullOrWhiteSpace(value) ? null : new osUTF8(value);} } - /* - public string Description - { - get - { - return m_description; - } - set - { - m_description = value; - } - } - protected string m_description = String.Empty; - */ /// /// /// diff --git a/OpenSim/Framework/InventoryNodeBase.cs b/OpenSim/Framework/InventoryNodeBase.cs index 8d1a8942cc..425a07173d 100644 --- a/OpenSim/Framework/InventoryNodeBase.cs +++ b/OpenSim/Framework/InventoryNodeBase.cs @@ -45,14 +45,6 @@ namespace OpenSim.Framework } public osUTF8 UTF8Name; - /* - public virtual string Name - { - get { return m_name; } - set { m_name = value; } - } - private string m_name = string.Empty; - */ /// /// A UUID containing the ID for the inventory node itself /// diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs index 2e7791b007..dfd40f1286 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs @@ -332,7 +332,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess if (sb == null) sb = new StringBuilder(512); i = notFound.Count; - sb.Append("[HG ASSET MAPPER POST]: did not found embedded UUIDs as assets:\n\t"); + sb.Append("[HG ASSET MAPPER POST]: did not find embedded UUIDs as assets:\n\t"); for (int j = 0; j < notFound.Count; ++j) { sb.Append(notFound[j]);