mirror of
https://github.com/opensim/opensim.git
synced 2026-05-24 19:05:34 +08:00
Removed "Loading inventory for Primitive" message.
Fixed small bug in thread counter.
This commit is contained in:
@@ -187,7 +187,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
||||
|
||||
lock (eventQueueThreadsLock)
|
||||
{
|
||||
for (int ThreadCount = eventQueueThreads.Count; ThreadCount <= numberOfThreads; ThreadCount++)
|
||||
for (int ThreadCount = eventQueueThreads.Count; ThreadCount < numberOfThreads; ThreadCount++)
|
||||
{
|
||||
StartNewThreadClass();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user