Removed "Loading inventory for Primitive" message.

Fixed small bug in thread counter.
This commit is contained in:
Tedd Hansen
2008-02-01 20:19:29 +00:00
parent a9c1f3fdb4
commit f4ddf5cf28
2 changed files with 2 additions and 2 deletions

View File

@@ -187,7 +187,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
lock (eventQueueThreadsLock)
{
for (int ThreadCount = eventQueueThreads.Count; ThreadCount <= numberOfThreads; ThreadCount++)
for (int ThreadCount = eventQueueThreads.Count; ThreadCount < numberOfThreads; ThreadCount++)
{
StartNewThreadClass();
}