diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/ScriptTimer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/ScriptTimer.cs index 420dffca93..e97206e4a0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/ScriptTimer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/ScriptTimer.cs @@ -76,27 +76,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins private List TimersCache = null; private object TimerListLock = new object(); - public void SetTimerEvent(uint m_localID, UUID m_itemID, double sec) + public void SetTimerEvent(uint _localID, UUID _itemID, double sec) { if (sec == 0) // Disabling timer { - UnSetTimerEvents(m_localID, m_itemID); + UnSetTimerEvents(_localID, _itemID); return; } - string key = MakeTimerKey(m_localID, m_itemID); + string key = MakeTimerKey(_localID, _itemID); lock (TimerListLock) { Timers.TryGetValue(key, out TimerInfo ts); if(ts == null) { - ts = new TimerInfo() - { - localID = m_localID, - itemID = m_itemID, - interval = (long)(sec * 10000000), - next = DateTime.Now.Ticks + ts.interval - }; + ts = new TimerInfo(); + ts.localID = _localID; + ts.itemID = _itemID; + ts.interval = (long)(sec * 10000000); + ts.next = DateTime.Now.Ticks + ts.interval; Timers[key] = ts; TimersCache = null; }