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Formatting cleanup. Add copyright notices.
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@@ -569,7 +569,7 @@ namespace OpenSim.Region.Framework.Scenes
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ApplyPhysics(m_scene.m_physicalPrim);
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// Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled
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// for the same object with very different properties. The caller must schedule the update.
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// for the same object with very different properties. The caller must schedule the update.
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//ScheduleGroupForFullUpdate();
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}
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@@ -2032,11 +2032,11 @@ namespace OpenSim.Region.Framework.Scenes
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/// Immediately send a full update for this scene object.
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/// </summary>
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public void SendGroupFullUpdate()
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{
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{
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if (IsDeleted)
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return;
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// m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID);
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// m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID);
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RootPart.SendFullUpdateToAllClients();
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