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Bring LindenUDP.Tests back from the dead. No tests are running.
Code drift means that most of this stuff doesn't compile but the structure is still useful.
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@@ -25,6 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Net;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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@@ -52,14 +53,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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public override void Update() {}
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public override void LoadWorldMap() {}
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public override void AddNewClient(IClientAPI client)
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public override void AddNewClient(IClientAPI client, PresenceType type)
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{
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client.OnObjectName += RecordObjectNameCall;
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}
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public override void RemoveClient(UUID agentID) {}
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public override void CloseAllAgents(uint circuitcode) {}
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public override void RemoveClient(UUID agentID, bool someReason) {}
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// public override void CloseAllAgents(uint circuitcode) {}
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public override bool CheckClient(UUID clientId, IPEndPoint endPoint) { return true; }
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public override void OtherRegionUp(GridRegion otherRegion) { }
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public override bool TryGetScenePresence(UUID uuid, out ScenePresence sp) { sp = null; return false; }
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/// <summary>
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/// Doesn't really matter what the call is - we're using this to test that a packet has actually been received
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