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On a new client circuit, send the initial reply ack to let the client know it's live before sending other data.
This means that avatar/appearance data of other avatars and scene objects for a client will be sent after the ack rather than possibly before. This may stop some avatars appearing grey on login. This introduces a new OpenSim.Framework.ISceneAgent to accompany the existing OpenSim.Framework.ISceneObject and ISceneEntity This allows IClientAPI to handle this as it can't reference OpenSim.Region.Framework.Interfaces
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@@ -175,7 +175,7 @@ namespace OpenSim.Region.Framework.Scenes
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#region Add/Remove Agent/Avatar
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public abstract void AddNewClient(IClientAPI client, PresenceType type);
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public abstract ISceneAgent AddNewClient(IClientAPI client, PresenceType type);
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public abstract void RemoveClient(UUID agentID, bool closeChildAgents);
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public bool TryGetScenePresence(UUID agentID, out object scenePresence)
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