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* Modified SQLite/SQLiteInventoryStore.cs to not throw if the inventory row does not exist, to match the mysql behavior. * Modified SQLite/SQLiteRegionData.cs to only persist temporary items following the same rules mysql uses. * Added another ignore to the inventory test that was missing. * Added a few more ignores to the RegionTest that the first version of my test were missing. * Added ignoring the root Folder ID, which is set by the inventory system. * Added several improvements to the PropertyCompareConstraint: Protection against infinite loops, added IComparable<T> (for UUID) and moved IComparable before the property matching. * Fixed a bug where I was saving the inside of the ignore expression instead of the outside of it.
This commit is contained in:
committed by
Teravus Ovares (Dan Olivares)
parent
23d478f2fa
commit
f6251ce810
@@ -301,7 +301,8 @@ namespace OpenSim.Data.SQLite
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DataTable inventoryFolderTable = ds.Tables["inventoryfolders"];
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inventoryRow = inventoryFolderTable.Rows.Find(item.Folder.ToString());
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inventoryRow["version"] = (int)inventoryRow["version"] + 1;
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if(inventoryRow != null) //MySQL doesn't throw an exception here, so sqlite shouldn't either.
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inventoryRow["version"] = (int)inventoryRow["version"] + 1;
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invFoldersDa.Update(ds, "inventoryfolders");
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}
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