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* More LSL changes (and fixing a compile warning)
* More attempted fixes for the phantom remoting bug.
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@@ -136,7 +136,7 @@ namespace OpenSim.Region.Scripting
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public Key osAvatarOnSitTarget()
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{
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//TODO: Follow this as Children is chanced to be of type entity to support ScenePresences
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foreach (KeyValuePair<Key, Primitive> Child in Task.Children)
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foreach (KeyValuePair<Key, EntityBase> Child in Task.Children)
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{
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if (Child.Value is ScenePresence)
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{
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