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remove void keyword for osWeatherMap.lsl. Update asset and inventory
uuids so that these new versions will show up in systems where they were before.
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@@ -108,19 +108,19 @@
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<Key Name="fileName" Value="llSetRot.lsl" />
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</Section>
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<Section Name="osTextBoard">
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<Key Name="assetID" Value="3e4f2be4-4697-4697-15c8-5920140208c5" />
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<Key Name="assetID" Value="2ddcb059-20c5-d169-4c42-673f16d3284b" />
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<Key Name="name" Value="osTextBoard" />
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<Key Name="assetType" Value="10" />
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<Key Name="fileName" Value="osTextBoard.lsl" />
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</Section>
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<Section Name="osWeatherMap">
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<Key Name="assetID" Value="b102e3a7-c907-e63e-b9f5-b3fd63e6851b" />
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<Key Name="assetID" Value="d63ad3ec-b687-6c38-410d-31ba3e50ce4d" />
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<Key Name="name" Value="osWeatherMap" />
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<Key Name="assetType" Value="10" />
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<Key Name="fileName" Value="osWeatherMap.lsl" />
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</Section>
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<Section Name="GrafittiBoard">
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<Key Name="assetID" Value="fdb637ae-e4fe-f220-62f0-9f9b5c0c2cdb" />
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<Key Name="assetID" Value="81305ee4-8caa-9e0a-69a4-76ed57df0c8f" />
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<Key Name="name" Value="GrafittiBoard" />
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<Key Name="assetType" Value="10" />
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<Key Name="fileName" Value="GrafittiBoard.lsl" />
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@@ -6,7 +6,7 @@ string URL3 = "http://icons.wunderground.com/data/640x480/2xus_st.gif";
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string dynamicID="";
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string contentType="image";
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void refresh_texture()
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refresh_texture()
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{
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count++;
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string url = "";
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