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make SendCoarseLocations async, since it is http. Make some actions use thread from pool and not a new one. Threading does need a deep cleanup one of this days. This stops mantis 8183 warnings, but as side effect only
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@@ -1168,7 +1168,7 @@ namespace OpenSim.Region.CoreModules.Asset
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con.Output("FloatSam Ensuring assets are cached for all scenes.");
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WorkManager.RunInThread(delegate
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WorkManager.RunInThreadPool(delegate
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{
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bool wasRunning= false;
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lock(timerLock)
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