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thread.abort is gone. Coment out so things compile
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@@ -197,8 +197,8 @@ namespace OpenSim.Framework.Monitoring
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// m_log.DebugFormat(
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// "[WATCHDOG]: Stop: Removing thread {0}, ID {1}", twi.Thread.Name, twi.Thread.ManagedThreadId);
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if(t.IsAlive)
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t.Abort();
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//if(t.IsAlive)
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// t.Abort();
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}
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m_threads.Clear();
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}
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@@ -271,8 +271,8 @@ namespace OpenSim.Framework.Monitoring
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{
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if (m_threads.ContainsKey(threadID))
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{
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ThreadWatchdogInfo twi = m_threads[threadID];
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twi.Thread.Abort();
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//ThreadWatchdogInfo twi = m_threads[threadID];
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//twi.Thread.Abort();
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RemoveThread(threadID);
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return true;
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