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* Substituted som 'GenericCall' with Action<>
* OnRequestWearables does no longer accept 'Client' as param, since it's always on the current client * Fixed SendOwnWearables to always operate on self, as that's what it does
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@@ -183,19 +183,13 @@ namespace OpenSim.Framework
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public delegate void RequestAvatarProperties(IClientAPI remoteClient, LLUUID avatarID);
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public delegate void GenericCall(IClientAPI remoteClient);
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public delegate void GenericCall2();
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public delegate void GenericCall3(Packet packet);
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// really don't want to be passing packets in these events, so this is very temporary.
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public delegate void GenericCall4(Packet packet, IClientAPI remoteClient);
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public delegate void GenericCall5(IClientAPI remoteClient, bool status);
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public delegate void GenericCall6(LLUUID uid);
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public delegate void GenericCall7(uint localID, string message);
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public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
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@@ -299,13 +293,13 @@ namespace OpenSim.Framework
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event RequestAvatarProperties OnRequestAvatarProperties;
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event GenericCall4 OnDeRezObject;
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event GenericCall OnRegionHandShakeReply;
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event GenericCall OnRequestWearables;
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event Action<IClientAPI> OnRegionHandShakeReply;
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event GenericCall2 OnRequestWearables;
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event GenericCall2 OnCompleteMovementToRegion;
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event UpdateAgent OnAgentUpdate;
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event AgentRequestSit OnAgentRequestSit;
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event AgentSit OnAgentSit;
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event GenericCall OnRequestAvatarsData;
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event Action<IClientAPI> OnRequestAvatarsData;
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event AddNewPrim OnAddPrim;
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event ObjectDuplicate OnObjectDuplicate;
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event UpdateVector OnGrabObject;
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@@ -328,7 +322,7 @@ namespace OpenSim.Framework
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event UpdateVector OnUpdatePrimScale;
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event StatusChange OnChildAgentStatus;
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event GenericCall2 OnStopMovement;
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event GenericCall6 OnRemoveAvatar;
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event Action<LLUUID> OnRemoveAvatar;
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event CreateNewInventoryItem OnCreateNewInventoryItem;
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event CreateInventoryFolder OnCreateNewInventoryFolder;
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