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* Substituted som 'GenericCall' with Action<>
* OnRequestWearables does no longer accept 'Client' as param, since it's always on the current client * Fixed SendOwnWearables to always operate on self, as that's what it does
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@@ -48,15 +48,15 @@ namespace OpenSim.Region.ClientStack
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public event RezObject OnRezObject;
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public event GenericCall4 OnDeRezObject;
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public event ModifyTerrain OnModifyTerrain;
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public event GenericCall OnRegionHandShakeReply;
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public event GenericCall OnRequestWearables;
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public event Action<IClientAPI> OnRegionHandShakeReply;
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public event GenericCall2 OnRequestWearables;
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public event SetAppearance OnSetAppearance;
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public event GenericCall2 OnCompleteMovementToRegion;
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public event UpdateAgent OnAgentUpdate;
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public event AgentRequestSit OnAgentRequestSit;
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public event AgentSit OnAgentSit;
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public event StartAnim OnStartAnim;
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public event GenericCall OnRequestAvatarsData;
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public event Action<IClientAPI> OnRequestAvatarsData;
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public event LinkObjects OnLinkObjects;
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public event UpdateVector OnGrabObject;
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public event ObjectSelect OnDeGrabObject;
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@@ -79,7 +79,7 @@ namespace OpenSim.Region.ClientStack
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public event UpdateVector OnUpdatePrimScale;
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public event StatusChange OnChildAgentStatus;
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public event GenericCall2 OnStopMovement;
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public event GenericCall6 OnRemoveAvatar;
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public event Action<LLUUID> OnRemoveAvatar;
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public event RequestMapBlocks OnRequestMapBlocks;
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public event TeleportLocationRequest OnTeleportLocationRequest;
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public event DisconnectUser OnDisconnectUser;
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