* Added a FileSystemObject to SimpleApp

* Added Some ShapeTypes (shapes doesn't work though!)
* Fixed some \0 issues
This commit is contained in:
lbsa71
2007-07-18 09:36:47 +00:00
parent c52f9c04e2
commit f70ec1fa75
5 changed files with 131 additions and 62 deletions

View File

@@ -194,35 +194,35 @@ namespace OpenSim.Framework.Types
return bytes;
}
public static PrimData DefaultCube()
{
PrimData primData = new PrimData();
primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
primData.FullID = LLUUID.Random();
primData.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
primData.Rotation = new LLQuaternion(0, 0, 0, 1);
primData.PCode = 9;
primData.ParentID = 0;
primData.PathBegin = 0;
primData.PathEnd = 0;
primData.PathScaleX = 0;
primData.PathScaleY = 0;
primData.PathShearX = 0;
primData.PathShearY = 0;
primData.PathSkew = 0;
primData.ProfileBegin = 0;
primData.ProfileEnd = 0;
primData.PathCurve = 16;
primData.ProfileCurve = 1;
primData.ProfileHollow = 0;
primData.PathRadiusOffset = 0;
primData.PathRevolutions = 0;
primData.PathTaperX = 0;
primData.PathTaperY = 0;
primData.PathTwist = 0;
primData.PathTwistBegin = 0;
//public static PrimData DefaultCube()
//{
// PrimData primData = new PrimData();
// primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
// primData.FullID = LLUUID.Random();
// primData.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
// primData.Rotation = new LLQuaternion(0, 0, 0, 1);
// primData.PCode = 9;
// primData.ParentID = 0;
// primData.PathBegin = 0;
// primData.PathEnd = 0;
// primData.PathScaleX = 0;
// primData.PathScaleY = 0;
// primData.PathShearX = 0;
// primData.PathShearY = 0;
// primData.PathSkew = 0;
// primData.ProfileBegin = 0;
// primData.ProfileEnd = 0;
// primData.PathCurve = 16;
// primData.ProfileCurve = 1;
// primData.ProfileHollow = 0;
// primData.PathRadiusOffset = 0;
// primData.PathRevolutions = 0;
// primData.PathTaperX = 0;
// primData.PathTaperY = 0;
// primData.PathTwist = 0;
// primData.PathTwistBegin = 0;
return primData;
}
// return primData;
//}
}
}

View File

@@ -19,7 +19,7 @@ namespace OpenSim.Framework.Types
public class PrimitiveBaseShape
{
private ShapeType type = ShapeType.Unknown;
protected ShapeType type = ShapeType.Unknown;
public byte PCode;
public ushort PathBegin;
@@ -72,38 +72,56 @@ namespace OpenSim.Framework.Types
public PrimitiveBaseShape Copy()
{
return (PrimitiveBaseShape) this.MemberwiseClone();
return (PrimitiveBaseShape)this.MemberwiseClone();
}
}
public class BoxShape : PrimitiveBaseShape
{
public BoxShape()
{
type = ShapeType.Box;
}
public static PrimitiveBaseShape DefaultBox()
public static BoxShape Default
{
PrimitiveBaseShape primShape = new PrimitiveBaseShape();
get
{
BoxShape primShape = new BoxShape();
primShape.type = ShapeType.Box;
primShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
primShape.PCode = 9;
primShape.PathBegin = 0;
primShape.PathEnd = 0;
primShape.PathScaleX = 0;
primShape.PathScaleY = 0;
primShape.PathShearX = 0;
primShape.PathShearY = 0;
primShape.PathSkew = 0;
primShape.ProfileBegin = 0;
primShape.ProfileEnd = 0;
primShape.PathCurve = 16;
primShape.ProfileCurve = 1;
primShape.ProfileHollow = 0;
primShape.PathRadiusOffset = 0;
primShape.PathRevolutions = 0;
primShape.PathTaperX = 0;
primShape.PathTaperY = 0;
primShape.PathTwist = 0;
primShape.PathTwistBegin = 0;
LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005"));
primShape.TextureEntry = ntex.ToBytes();
primShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
primShape.PCode = 9;
primShape.PathBegin = 0;
primShape.PathEnd = 0;
primShape.PathScaleX = 0;
primShape.PathScaleY = 0;
primShape.PathShearX = 0;
primShape.PathShearY = 0;
primShape.PathSkew = 0;
primShape.ProfileBegin = 0;
primShape.ProfileEnd = 0;
primShape.PathCurve = 16;
primShape.ProfileCurve = 1;
primShape.ProfileHollow = 0;
primShape.PathRadiusOffset = 0;
primShape.PathRevolutions = 0;
primShape.PathTaperX = 0;
primShape.PathTaperY = 0;
primShape.PathTwist = 0;
primShape.PathTwistBegin = 0;
LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005"));
primShape.TextureEntry = ntex.ToBytes();
return primShape;
return primShape;
}
}
}
public class SphereShape : PrimitiveBaseShape
{
public SphereShape()
{
type = ShapeType.Sphere;
}
}
}