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* Added a FileSystemObject to SimpleApp
* Added Some ShapeTypes (shapes doesn't work though!) * Fixed some \0 issues
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@@ -779,7 +779,7 @@ namespace OpenSim.Region.ClientStack
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outPacket.ObjectData[0].ID = localID;
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outPacket.ObjectData[0].FullID = objectID;
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outPacket.ObjectData[0].OwnerID = ownerID;
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outPacket.ObjectData[0].Text = enc.GetBytes(text);
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outPacket.ObjectData[0].Text = Helpers.StringToField( text );
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outPacket.ObjectData[0].ParentID = parentID;
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byte[] pb = pos.GetBytes();
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Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length);
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@@ -798,7 +798,7 @@ namespace OpenSim.Region.ClientStack
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outPacket.ObjectData[0].ID = localID;
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outPacket.ObjectData[0].FullID = objectID;
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outPacket.ObjectData[0].OwnerID = ownerID;
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outPacket.ObjectData[0].Text = enc.GetBytes(text);
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outPacket.ObjectData[0].Text = Helpers.StringToField( text );
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outPacket.ObjectData[0].ParentID = parentID;
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byte[] pb = pos.GetBytes();
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Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length);
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