* More attachment stuff, reworked some of the inventory routines to be what I need them to be for attachments.

This commit is contained in:
Teravus Ovares
2008-04-27 14:37:51 +00:00
parent 7cb78d73eb
commit f71871bca3
8 changed files with 171 additions and 41 deletions

View File

@@ -383,11 +383,11 @@ namespace OpenSim.Region.Examples.SimpleModule
LLUUID objectID, LLUUID ownerID, string text, byte[] color,
uint parentID,
byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation,
bool attachment, uint AttachmentPoint)
bool attachment, uint AttachmentPoint, LLUUID AssetId)
{
}
public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
LLVector3 position, LLQuaternion rotation, byte state)
LLVector3 position, LLQuaternion rotation, byte state, LLUUID AssetId)
{
}