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ubOde revert making vehicle hover height disable hover. This at least breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments
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@@ -828,7 +828,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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}
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// hover
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if (m_VhoverTimescale < 300 && m_VhoverHeight >0 && rootPrim.prim_geom != IntPtr.Zero)
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if (m_VhoverTimescale < 300 && rootPrim.prim_geom != IntPtr.Zero)
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{
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// d.Vector3 pos = d.BodyGetPosition(Body);
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d.Vector3 pos = d.GeomGetPosition(rootPrim.prim_geom);
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