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* Stop (which currently removes) all scripts in an object when that object is deleted from the region
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@@ -126,6 +126,9 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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/// <summary>
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/// Stop all the scripts in this prim.
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/// </summary>
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public void StopScripts()
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{
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lock (m_taskInventory)
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