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Small clean up of files and directories
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@@ -32,7 +32,7 @@ using OpenSim;
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using libsecondlife.Packets;
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//using OpenSim.GridServers;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Assets;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Interfaces;
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namespace OpenSim.Assets
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@@ -125,7 +125,7 @@ namespace OpenSim.Assets
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return res;
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}
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public LLUUID AddNewInventoryItem(SimClient remoteClient, LLUUID folderID, OpenSim.Framework.Assets.AssetBase asset)
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public LLUUID AddNewInventoryItem(SimClient remoteClient, LLUUID folderID, OpenSim.Framework.Types.AssetBase asset)
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{
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LLUUID newItem = null;
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if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
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@@ -161,7 +161,7 @@ namespace OpenSim.Assets
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return res;
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}
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public bool UpdateInventoryItemAsset(SimClient remoteClient, LLUUID itemID, OpenSim.Framework.Assets.AssetBase asset)
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public bool UpdateInventoryItemAsset(SimClient remoteClient, LLUUID itemID, OpenSim.Framework.Types.AssetBase asset)
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{
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if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
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{
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