comment out some debug messages visible on SOP CompleteMovement

This commit is contained in:
UbitUmarov
2018-03-10 22:07:52 +00:00
parent a0d0d65c70
commit f83f7e18b6
2 changed files with 23 additions and 21 deletions

View File

@@ -528,7 +528,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
WearableCacheItem[] wearableCache = sp.Appearance.WearableCacheItems;
// big debug
m_log.DebugFormat("[AVFACTORY]: ValidateBakedTextureCache start for {0} {1}", sp.Name, sp.UUID);
//m_log.DebugFormat("[AVFACTORY]: ValidateBakedTextureCache start for {0} {1}", sp.Name, sp.UUID);
/*
for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++)
{
@@ -600,7 +600,9 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
wearableCacheValid = (wearableCacheValid && (hits >= AvatarAppearance.BAKE_INDICES.Length - 1));
if (wearableCacheValid)
m_log.Debug("[ValidateBakedCache] have valid local cache");
{
//m_log.Debug("[ValidateBakedCache] have valid local cache");
}
else
wearableCache[19].TextureAsset = null; // clear optional skirt
}
@@ -640,7 +642,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
if (bakedModuleCache != null)
{
m_log.Debug("[ValidateBakedCache] got bakedModule " + bakedModuleCache.Length + " cached textures");
//m_log.Debug("[ValidateBakedCache] got bakedModule " + bakedModuleCache.Length + " cached textures");
for (int i = 0; i < bakedModuleCache.Length; i++)
{
@@ -695,7 +697,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
}
// debug
m_log.DebugFormat("[ValidateBakedCache]: Completed texture check for {0} {1} with {2} hits", sp.Name, sp.UUID, hits);
//m_log.DebugFormat("[ValidateBakedCache]: Completed texture check for {0} {1} with {2} hits", sp.Name, sp.UUID, hits);
/*
for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++)
{