mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 03:45:35 +08:00
* Deleted libTerrain-BSD.dll
* Added libTerrain to BasicTerrain directly as a subfolder
This commit is contained in:
@@ -0,0 +1,77 @@
|
||||
/*
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the following
|
||||
disclaimer in the documentation and/or other materials provided
|
||||
with the distribution.
|
||||
|
||||
* Neither the name of libTerrain nor the names of
|
||||
its contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior written
|
||||
permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Drawing;
|
||||
|
||||
namespace libTerrain
|
||||
{
|
||||
class Raster
|
||||
{
|
||||
int w;
|
||||
int h;
|
||||
Bitmap bmp;
|
||||
|
||||
public Raster(int width, int height)
|
||||
{
|
||||
w = width;
|
||||
h = height;
|
||||
bmp = new Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
|
||||
}
|
||||
|
||||
public Channel toChannel()
|
||||
{
|
||||
Channel chan = new Channel(bmp.Width, bmp.Height);
|
||||
|
||||
int x, y;
|
||||
for (x = 0; x < bmp.Width; x++)
|
||||
{
|
||||
for (y = 0; y < bmp.Height; y++)
|
||||
{
|
||||
Color val = bmp.GetPixel(x, y);
|
||||
chan.map[x, y] = (((double)val.R + (double)val.G + (double)val.B) / 3.0) / 255.0;
|
||||
}
|
||||
}
|
||||
|
||||
return chan;
|
||||
}
|
||||
|
||||
public void drawText(string txt, string font, double size)
|
||||
{
|
||||
Graphics gd = Graphics.FromImage(bmp);
|
||||
//gd.DrawString(txt,
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user