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Merge branch 'master' into careminster
Conflicts: OpenSim/Framework/IClientAPI.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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@@ -1046,8 +1046,21 @@ namespace OpenSim.Framework
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void InPacket(object NewPack);
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void ProcessInPacket(Packet NewPack);
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/// <summary>
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/// Close this client
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/// </summary>
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void Close();
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void Close(bool sendStop);
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/// <summary>
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/// Close this client
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/// </summary>
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/// <param name='force'>
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/// If true, attempts the close without checking active status. You do not want to try this except as a last
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/// ditch attempt where Active == false but the ScenePresence still exists.
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/// </param>
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void Close(bool sendStop, bool force);
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void Kick(string message);
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/// <summary>
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