Minor formatting cleanup.

This commit is contained in:
Jeff Ames
2008-08-12 00:08:41 +00:00
parent f9945bf87f
commit f894f5d87b
6 changed files with 21 additions and 21 deletions

View File

@@ -240,7 +240,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return;
}
packet.Header.Sequence = 0;
packet.Header.Sequence = 0;
lock (m_NeedAck)
{
@@ -726,21 +726,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
packet.TickCount = System.Environment.TickCount;
// Assign sequence number here to prevent out of order packets
if(packet.Header.Sequence == 0)
{
packet.Header.Sequence = NextPacketSequenceNumber();
if (packet.Header.Sequence == 0)
{
packet.Header.Sequence = NextPacketSequenceNumber();
lock (m_NeedAck)
{
// We want to see that packet arrive if it's reliable
if (packet.Header.Reliable)
{
m_UnackedBytes += packet.ToBytes().Length;
m_NeedAck[packet.Header.Sequence] = new AckData(packet,
item.Identifier);
}
}
}
lock (m_NeedAck)
{
// We want to see that packet arrive if it's reliable
if (packet.Header.Reliable)
{
m_UnackedBytes += packet.ToBytes().Length;
m_NeedAck[packet.Header.Sequence] = new AckData(packet,
item.Identifier);
}
}
}
// Actually make the byte array and send it
try