remove the debug stuff

This commit is contained in:
Melanie
2009-11-08 22:39:00 +00:00
parent aff5fe10b0
commit f8bcbe5492

View File

@@ -1255,7 +1255,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
List<InventoryFolderBase> folders, int version,
bool fetchFolders, bool fetchItems)
{
m_log.DebugFormat("[CLIENT]: Request folder details for folder {0}", folderID.ToString());
// An inventory descendents packet consists of a single agent section and an inventory details
// section for each inventory item. The size of each inventory item is approximately 550 bytes.
// In theory, UDP has a maximum packet size of 64k, so it should be possible to send descendent