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* Wired up chat so that channel goes into OnChatFromViewer. However:
* There's no libsl reply packet field for it, I guess other channels than 0 makes no sense sending back to clients. * We do not currently support objects listening, so there's really no way of actually using this feature. So; somebody please wire chat all the way to the scripts.
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@@ -7,6 +7,6 @@ namespace OpenSim.Region.Environment.Interfaces
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{
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public interface ISimChat
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{
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void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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}
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}
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