Merge branch 'master' into careminster-presence-refactor

This commit is contained in:
Melanie
2010-08-21 00:32:26 +01:00
24 changed files with 675 additions and 550 deletions

View File

@@ -2584,18 +2584,25 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="client"></param>
public override void AddNewClient(IClientAPI client)
{
AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode);
bool vialogin = false;
m_clientManager.Add(client);
if (aCircuit == null) // no good, didn't pass NewUserConnection successfully
return;
vialogin = (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0 ||
(aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0;
CheckHeartbeat();
SubscribeToClientEvents(client);
ScenePresence presence;
if (m_restorePresences.ContainsKey(client.AgentId))
{
m_log.DebugFormat("[SCENE]: Restoring agent {0} {1} in {2}", client.Name, client.AgentId, RegionInfo.RegionName);
m_clientManager.Add(client);
SubscribeToClientEvents(client);
presence = m_restorePresences[client.AgentId];
m_restorePresences.Remove(client.AgentId);
@@ -2618,49 +2625,35 @@ namespace OpenSim.Region.Framework.Scenes
}
else
{
AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode);
// Do the verification here
System.Net.IPEndPoint ep = (System.Net.IPEndPoint)client.GetClientEP();
if (aCircuit != null)
if (GetScenePresence(client.AgentId) == null) // ensure there is no SP here
{
if (!VerifyClient(aCircuit, ep, out vialogin))
m_log.Debug("[SCENE]: Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName);
m_clientManager.Add(client);
SubscribeToClientEvents(client);
ScenePresence sp = CreateAndAddScenePresence(client);
if (aCircuit != null)
sp.Appearance = aCircuit.Appearance;
// HERE!!! Do the initial attachments right here
// first agent upon login is a root agent by design.
// All other AddNewClient calls find aCircuit.child to be true
if (aCircuit == null || (aCircuit != null && aCircuit.child == false))
{
// uh-oh, this is fishy
m_log.WarnFormat("[SCENE]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.",
client.AgentId, client.SessionId, ep.ToString());
try
{
client.Close();
}
catch (Exception e)
{
m_log.DebugFormat("[SCENE]: Exception while closing aborted client: {0}", e.StackTrace);
}
return;
sp.IsChildAgent = false;
Util.FireAndForget(delegate(object o) { sp.RezAttachments(); });
}
}
m_log.Debug("[SCENE]: Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName);
ScenePresence sp = CreateAndAddScenePresence(client);
if (aCircuit != null)
sp.Appearance = aCircuit.Appearance;
// HERE!!! Do the initial attachments right here
// first agent upon login is a root agent by design.
// All other AddNewClient calls find aCircuit.child to be true
if (aCircuit == null || (aCircuit != null && aCircuit.child == false))
{
sp.IsChildAgent = false;
Util.FireAndForget(delegate(object o) { sp.RezAttachments(); });
}
}
m_LastLogin = Util.EnvironmentTickCount();
EventManager.TriggerOnNewClient(client);
if (vialogin)
EventManager.TriggerOnClientLogin(client);
if (GetScenePresence(client.AgentId) != null)
{
m_LastLogin = Util.EnvironmentTickCount();
EventManager.TriggerOnNewClient(client);
if (vialogin)
EventManager.TriggerOnClientLogin(client);
}
}
private bool VerifyClient(AgentCircuitData aCircuit, System.Net.IPEndPoint ep, out bool vialogin)
@@ -2668,16 +2661,14 @@ namespace OpenSim.Region.Framework.Scenes
vialogin = false;
// Do the verification here
if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0)
if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0)
{
m_log.DebugFormat("[SCENE]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
m_log.DebugFormat("[SCENE]: Incoming client {0} {1} in region {2} via HG login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
vialogin = true;
IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>();
if (userVerification != null && ep != null)
{
System.Net.IPAddress addr = NetworkUtil.GetExternalIPOf(ep.Address);
if (!userVerification.VerifyClient(aCircuit, /*ep.Address.ToString() */ addr.ToString()))
if (!userVerification.VerifyClient(aCircuit, ep.Address.ToString()))
{
// uh-oh, this is fishy
m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned false", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
@@ -2688,6 +2679,13 @@ namespace OpenSim.Region.Framework.Scenes
}
}
else if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0)
{
m_log.DebugFormat("[SCENE]: Incoming client {0} {1} in region {2} via regular login. Client IP verification not performed.",
aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
vialogin = true;
}
return true;
}
@@ -3343,7 +3341,8 @@ namespace OpenSim.Region.Framework.Scenes
/// also return a reason.</returns>
public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason)
{
TeleportFlags tp = (TeleportFlags)teleportFlags;
bool vialogin = ((teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0 ||
(teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0);
reason = String.Empty;
//Teleport flags:
@@ -3380,7 +3379,7 @@ namespace OpenSim.Region.Framework.Scenes
ILandObject land = LandChannel.GetLandObject(agent.startpos.X, agent.startpos.Y);
//On login test land permisions
if (tp == TeleportFlags.ViaLogin)
if (vialogin)
{
if (land != null && !TestLandRestrictions(agent, land, out reason))
{
@@ -3440,7 +3439,7 @@ namespace OpenSim.Region.Framework.Scenes
agent.teleportFlags = teleportFlags;
m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent);
if (tp == TeleportFlags.ViaLogin)
if (vialogin)
{
if (TestBorderCross(agent.startpos, Cardinals.E))
{
@@ -3561,7 +3560,7 @@ namespace OpenSim.Region.Framework.Scenes
IPresenceService presence = RequestModuleInterface<IPresenceService>();
if (presence == null)
{
reason = String.Format("Failed to verify user {0} {1} in region {2}. Presence service does not exist.", agent.firstname, agent.lastname, RegionInfo.RegionName);
reason = String.Format("Failed to verify user presence in the grid for {0} {1} in region {2}. Presence service does not exist.", agent.firstname, agent.lastname, RegionInfo.RegionName);
return false;
}
@@ -3569,7 +3568,7 @@ namespace OpenSim.Region.Framework.Scenes
if (pinfo == null)
{
reason = String.Format("Failed to verify user {0} {1}, access denied to region {2}.", agent.firstname, agent.lastname, RegionInfo.RegionName);
reason = String.Format("Failed to verify user presence in the grid for {0} {1}, access denied to region {2}.", agent.firstname, agent.lastname, RegionInfo.RegionName);
return false;
}

View File

@@ -130,11 +130,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests
{
TestHelper.InMethod();
//log4net.Config.XmlConfigurator.Configure();
UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001");
TestScene scene = SceneSetupHelpers.SetupScene();
// Turn off the timer on the async sog deleter - we'll crank it by hand for this test.
AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
sogd.Enabled = false;
@@ -147,7 +147,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
Assert.That(retrievedPart, Is.Not.Null);
sogd.InventoryDeQueueAndDelete();
SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId);

View File

@@ -104,8 +104,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
agent.AgentID = agent1;
agent.firstname = firstName;
agent.lastname = "testlastname";
agent.SessionID = UUID.Zero;
agent.SecureSessionID = UUID.Zero;
agent.SessionID = UUID.Random();
agent.SecureSessionID = UUID.Random();
agent.circuitcode = 123;
agent.BaseFolder = UUID.Zero;
agent.InventoryFolder = UUID.Zero;
@@ -114,6 +114,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests
agent.ChildrenCapSeeds = new Dictionary<ulong, string>();
agent.child = true;
if (scene.PresenceService == null)
Console.WriteLine("Presence Service is null");
scene.PresenceService.LoginAgent(agent.AgentID.ToString(), agent.SessionID, agent.SecureSessionID);
string reason;
scene.NewUserConnection(agent, (uint)TeleportFlags.ViaLogin, out reason);
testclient = new TestClient(agent, scene);