Merge branch 'master' into careminster-presence-refactor

This commit is contained in:
Melanie
2010-08-21 00:32:26 +01:00
24 changed files with 675 additions and 550 deletions

View File

@@ -46,6 +46,7 @@ using OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication;
using OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory;
using OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid;
using OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts;
using OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common.Mock;
@@ -63,6 +64,7 @@ namespace OpenSim.Tests.Common.Setup
private static ISharedRegionModule m_inventoryService = null;
private static ISharedRegionModule m_gridService = null;
private static ISharedRegionModule m_userAccountService = null;
private static ISharedRegionModule m_presenceService = null;
/// <summary>
/// Set up a test scene
@@ -180,7 +182,7 @@ namespace OpenSim.Tests.Common.Setup
else
StartAssetService(testScene, false);
// For now, always started a 'real' authenication service
// For now, always started a 'real' authentication service
StartAuthenticationService(testScene, true);
if (realServices.Contains("inventory"))
@@ -188,10 +190,9 @@ namespace OpenSim.Tests.Common.Setup
else
StartInventoryService(testScene, false);
if (realServices.Contains("grid"))
StartGridService(testScene, true);
StartGridService(testScene, true);
StartUserAccountService(testScene);
StartPresenceService(testScene);
}
// If not, make sure the shared module gets references to this new scene
else
@@ -202,11 +203,15 @@ namespace OpenSim.Tests.Common.Setup
m_inventoryService.RegionLoaded(testScene);
m_userAccountService.AddRegion(testScene);
m_userAccountService.RegionLoaded(testScene);
m_presenceService.AddRegion(testScene);
m_presenceService.RegionLoaded(testScene);
}
m_inventoryService.PostInitialise();
m_assetService.PostInitialise();
m_userAccountService.PostInitialise();
m_presenceService.PostInitialise();
testScene.RegionInfo.EstateSettings.EstateOwner = UUID.Random();
testScene.SetModuleInterfaces();
@@ -225,7 +230,11 @@ namespace OpenSim.Tests.Common.Setup
m_inventoryService = null;
m_gridService = null;
m_userAccountService = null;
m_presenceService = null;
testScene.RegionInfo.EstateSettings = new EstateSettings();
testScene.LoginsDisabled = false;
return testScene;
}
@@ -336,6 +345,32 @@ namespace OpenSim.Tests.Common.Setup
testScene.AddRegionModule(m_userAccountService.Name, m_userAccountService);
}
/// <summary>
/// Start a presence service
/// </summary>
/// <param name="testScene"></param>
private static void StartPresenceService(Scene testScene)
{
IConfigSource config = new IniConfigSource();
config.AddConfig("Modules");
config.AddConfig("PresenceService");
config.Configs["Modules"].Set("PresenceServices", "LocalPresenceServicesConnector");
config.Configs["PresenceService"].Set("StorageProvider", "OpenSim.Data.Null.dll");
config.Configs["PresenceService"].Set(
"LocalServiceModule", "OpenSim.Services.PresenceService.dll:PresenceService");
if (m_presenceService == null)
{
ISharedRegionModule presenceService = new LocalPresenceServicesConnector();
presenceService.Initialise(config);
m_presenceService = presenceService;
}
m_presenceService.AddRegion(testScene);
m_presenceService.RegionLoaded(testScene);
testScene.AddRegionModule(m_presenceService.Name, m_presenceService);
}
/// <summary>
/// Setup modules for a scene using their default settings.
/// </summary>
@@ -446,9 +481,14 @@ namespace OpenSim.Tests.Common.Setup
{
string reason;
// We emulate the proper login sequence here by doing things in three stages
// We emulate the proper login sequence here by doing things in four stages
// Stage 0: log the presence
scene.PresenceService.LoginAgent(agentData.AgentID.ToString(), agentData.SessionID, agentData.SecureSessionID);
// Stage 1: simulate login by telling the scene to expect a new user connection
scene.NewUserConnection(agentData, (uint)TeleportFlags.ViaLogin, out reason);
if (!scene.NewUserConnection(agentData, (uint)TeleportFlags.ViaLogin, out reason))
Console.WriteLine("NewUserConnection failed: " + reason);
// Stage 2: add the new client as a child agent to the scene
TestClient client = new TestClient(agentData, scene);
@@ -459,7 +499,7 @@ namespace OpenSim.Tests.Common.Setup
//scene.AgentCrossing(agentData.AgentID, new Vector3(90, 90, 90), false); OBSOLETE
ScenePresence scp = scene.GetScenePresence(agentData.AgentID);
scp.MakeRootAgent(new Vector3(90,90,90), true);
scp.MakeRootAgent(new Vector3(90, 90, 90), true);
return client;
}