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* Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement.
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@@ -318,7 +318,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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{
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File.Delete(OutFile);
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}
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catch (Exception e)
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catch (Exception e) // NOTLEGIT - Should be just catching FileIOException
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{
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//m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString());
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throw new Exception("Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString());
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@@ -335,7 +335,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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Path.Combine("ScriptEngines", srcFileName),
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Script);
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}
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catch (Exception ex)
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catch (Exception ex) // NOTLEGIT - Should be just catching FileIOException
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{
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m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception while trying to write script source to file \"" + srcFileName + "\": " + ex.ToString());
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}
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@@ -105,7 +105,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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// Fire the first start-event
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m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", EventQueueManager.llDetectNull, new object[] { });
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}
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catch (Exception e)
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catch (Exception e) // LEGIT: User Scripting
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{
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//m_scriptEngine.Log.Error("[ScriptEngine]: Error compiling script: " + e.ToString());
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try
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@@ -117,7 +117,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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World.SimChat(Helpers.StringToField(text), ChatTypeEnum.Say, 0, m_host.AbsolutePosition,
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m_host.Name, m_host.UUID);
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}
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catch (Exception e2)
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catch (Exception e2) // LEGIT: User Scripting
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{
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m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Error displaying error in-world: " + e2.ToString());
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m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: " +
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@@ -154,7 +154,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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// Tell AppDomain that we have stopped script
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m_scriptEngine.m_AppDomainManager.StopScript(ad);
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}
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catch (Exception e)
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catch (Exception e) // LEGIT: User Scripting
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{
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m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception stopping script localID: " + localID + " LLUID: " + itemID.ToString() +
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": " + e.ToString());
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@@ -365,7 +365,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
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bytes[i] = br.ReadByte();
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return bytes;
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}
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catch (Exception e)
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catch (Exception e) // NOTLEGIT: No user related exceptions throwable here?
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{
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Common.SendToDebug("Exception: " + e.ToString());
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throw (e);
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@@ -99,7 +99,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine
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// Fire the first start-event
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m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", EventQueueManager.llDetectNull, new object[] { });
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}
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catch (Exception e)
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catch (Exception e) // LEGIT - User Script Compilation
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{
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//m_scriptEngine.Log.Error("[ScriptEngine]: Error compiling script: " + e.ToString());
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try
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@@ -111,7 +111,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine
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World.SimChat(Helpers.StringToField(text), ChatTypeEnum.Say, 0, m_host.AbsolutePosition,
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m_host.Name, m_host.UUID);
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}
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catch (Exception e2)
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catch (Exception e2) // LEGIT - User Scripting
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{
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m_scriptEngine.Log.Error("[ScriptEngine]: Error displaying error in-world: " + e2.ToString());
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m_scriptEngine.Log.Error("[ScriptEngine]: " +
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@@ -146,7 +146,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine
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// Tell AppDomain that we have stopped script
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m_scriptEngine.m_AppDomainManager.StopScript(ad);
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}
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catch (Exception e)
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catch (Exception e) // LEGIT - Problems caused by User Scripting
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{
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Console.WriteLine("Exception stopping script localID: " + localID + " LLUID: " + itemID.ToString() +
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": " + e.ToString());
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