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* Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement.
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@@ -318,7 +318,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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{
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File.Delete(OutFile);
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}
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catch (Exception e)
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catch (Exception e) // NOTLEGIT - Should be just catching FileIOException
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{
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//m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString());
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throw new Exception("Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString());
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@@ -335,7 +335,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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Path.Combine("ScriptEngines", srcFileName),
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Script);
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}
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catch (Exception ex)
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catch (Exception ex) // NOTLEGIT - Should be just catching FileIOException
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{
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m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception while trying to write script source to file \"" + srcFileName + "\": " + ex.ToString());
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}
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