Renamed the new Directories. (removed the "-Source" from the end of them)

This commit is contained in:
MW
2007-05-24 12:35:32 +00:00
parent ccdd8c0848
commit f95b6081cb
308 changed files with 53 additions and 53 deletions

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using System;
using System.Collections.Generic;
using System.Text;
namespace OpenGrid.Framework.Data
{
public enum DataResponse
{
RESPONSE_OK,
RESPONSE_AUTHREQUIRED,
RESPONSE_INVALIDCREDENTIALS,
RESPONSE_ERROR
}
/// <summary>
/// A standard grid interface
/// </summary>
public interface IGridData
{
/// <summary>
/// Returns a sim profile from a regionHandle
/// </summary>
/// <param name="regionHandle">A 64bit Region Handle</param>
/// <returns>A simprofile</returns>
SimProfileData GetProfileByHandle(ulong regionHandle);
/// <summary>
/// Returns a sim profile from a UUID
/// </summary>
/// <param name="UUID">A 128bit UUID</param>
/// <returns>A sim profile</returns>
SimProfileData GetProfileByLLUUID(libsecondlife.LLUUID UUID);
/// <summary>
/// Returns all profiles within the specified range
/// </summary>
/// <param name="Xmin">Minimum sim coordinate (X)</param>
/// <param name="Ymin">Minimum sim coordinate (Y)</param>
/// <param name="Xmax">Maximum sim coordinate (X)</param>
/// <param name="Ymin">Maximum sim coordinate (Y)</param>
/// <returns>An array containing all the sim profiles in the specified range</returns>
SimProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax);
/// <summary>
/// Authenticates a sim by use of it's recv key.
/// WARNING: Insecure
/// </summary>
/// <param name="UUID">The UUID sent by the sim</param>
/// <param name="regionHandle">The regionhandle sent by the sim</param>
/// <param name="simrecvkey">The recieving key sent by the sim</param>
/// <returns>Whether the sim has been authenticated</returns>
bool AuthenticateSim(libsecondlife.LLUUID UUID, ulong regionHandle, string simrecvkey);
/// <summary>
/// Initialises the interface
/// </summary>
void Initialise();
/// <summary>
/// Closes the interface
/// </summary>
void Close();
/// <summary>
/// The plugin being loaded
/// </summary>
/// <returns>A string containing the plugin name</returns>
string getName();
/// <summary>
/// The plugins version
/// </summary>
/// <returns>A string containing the plugin version</returns>
string getVersion();
/// <summary>
/// Adds a new profile to the database
/// </summary>
/// <param name="profile">The profile to add</param>
/// <returns>RESPONSE_OK if successful, error if not.</returns>
DataResponse AddProfile(SimProfileData profile);
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{62CDF671-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenGrid.Framework.Data</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenGrid.Framework.Data</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<BaseAddress>285212672</BaseAddress>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data" >
<HintPath>System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="libsecondlife.dll" >
<HintPath>..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
<Compile Include="GridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="SimProfileData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UserProfileData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-07\bin\</ReferencePath>
<LastOpenVersion>8.0.50727</LastOpenVersion>
<ProjectView>ProjectFiles</ProjectView>
<ProjectTrust>0</ProjectTrust>
</PropertyGroup>
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
</Project>

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<?xml version="1.0" ?>
<project name="OpenGrid.Framework.Data" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenGrid.Framework.Data" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="GridData.cs" />
<include name="SimProfileData.cs" />
<include name="UserData.cs" />
<include name="UserProfileData.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="System.Data.dll" />
<include name="../bin/libsecondlife.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenGrid.Framework.Data")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenGrid.Framework.Data")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("3a711c34-b0c0-4264-b0fe-f366eabf9d7b")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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using System;
using System.Collections.Generic;
using System.Text;
namespace OpenGrid.Framework.Data
{
public class SimProfileData
{
/// <summary>
/// The name of the region
/// </summary>
public string regionName = "";
/// <summary>
/// A 64-bit number combining map position into a (mostly) unique ID
/// </summary>
public ulong regionHandle;
/// <summary>
/// OGS/OpenSim Specific ID for a region
/// </summary>
public libsecondlife.LLUUID UUID;
/// <summary>
/// Coordinates of the region
/// </summary>
public uint regionLocX;
public uint regionLocY;
public uint regionLocZ; // Reserved (round-robin, layers, etc)
/// <summary>
/// Authentication secrets
/// </summary>
/// <remarks>Not very secure, needs improvement.</remarks>
public string regionSendKey = "";
public string regionRecvKey = "";
public string regionSecret = "";
/// <summary>
/// Whether the region is online
/// </summary>
public bool regionOnline;
/// <summary>
/// Information about the server that the region is currently hosted on
/// </summary>
public string serverIP = "";
public uint serverPort;
public string serverURI = "";
/// <summary>
/// Set of optional overrides. Can be used to create non-eulicidean spaces.
/// </summary>
public ulong regionNorthOverrideHandle;
public ulong regionSouthOverrideHandle;
public ulong regionEastOverrideHandle;
public ulong regionWestOverrideHandle;
/// <summary>
/// Optional: URI Location of the region database
/// </summary>
/// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks>
public string regionDataURI = "";
/// <summary>
/// Region Asset Details
/// </summary>
public string regionAssetURI = "";
public string regionAssetSendKey = "";
public string regionAssetRecvKey = "";
/// <summary>
/// Region Userserver Details
/// </summary>
public string regionUserURI = "";
public string regionUserSendKey = "";
public string regionUserRecvKey = "";
/// <summary>
/// Region Map Texture Asset
/// </summary>
public libsecondlife.LLUUID regionMapTextureID = new libsecondlife.LLUUID("00000000-0000-0000-9999-000000000006");
}
}

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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenGrid.Framework.Data
{
public interface IUserData
{
/// <summary>
/// Returns a user profile from a database via their UUID
/// </summary>
/// <param name="user">The accounts UUID</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByUUID(LLUUID user);
/// <summary>
/// Returns a users profile by searching their username
/// </summary>
/// <param name="name">The users username</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByName(string name);
/// <summary>
/// Returns a users profile by searching their username parts
/// </summary>
/// <param name="fname">Account firstname</param>
/// <param name="lname">Account lastname</param>
/// <returns>The user data profile</returns>
UserProfileData getUserByName(string fname, string lname);
/// <summary>
/// Returns the current agent for a user searching by it's UUID
/// </summary>
/// <param name="user">The users UUID</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByUUID(LLUUID user);
/// <summary>
/// Returns the current session agent for a user searching by username
/// </summary>
/// <param name="name">The users account name</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByName(string name);
/// <summary>
/// Returns the current session agent for a user searching by username parts
/// </summary>
/// <param name="fname">The users first account name</param>
/// <param name="lname">The users account surname</param>
/// <returns>The current agent session</returns>
UserAgentData getAgentByName(string fname, string lname);
/// <summary>
/// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES)
/// </summary>
/// <param name="from">The account to transfer from</param>
/// <param name="to">The account to transfer to</param>
/// <param name="amount">The amount to transfer</param>
/// <returns>Successful?</returns>
bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount);
/// <summary>
/// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account.
/// </summary>
/// <param name="from">User to transfer from</param>
/// <param name="to">User to transfer to</param>
/// <param name="inventory">Specified inventory item</param>
/// <returns>Successful?</returns>
bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory);
/// <summary>
/// Returns the plugin version
/// </summary>
/// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns>
string getVersion();
/// <summary>
/// Returns the plugin name
/// </summary>
/// <returns>Plugin name, eg MySQL User Provider</returns>
string getName();
/// <summary>
/// Initialises the plugin (artificial constructor)
/// </summary>
void Initialise();
}
}

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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenGrid.Framework.Data
{
public class UserProfileData
{
public LLUUID UUID;
public string username; // The configurable part of the users username
public string surname; // The users surname (can be used to indicate user class - eg 'Test User' or 'Test Admin')
public string passwordHash; // Hash of the users password
public string passwordSalt; // Salt for the users password
public ulong homeRegion; // RegionHandle of home
public LLVector3 homeLocation; // Home Location inside the sim
public LLVector3 homeLookAt; // Coordinates where the user is looking
public int created; // UNIX Epoch Timestamp (User Creation)
public int lastLogin; // UNIX Epoch Timestamp (Last Login Time)
public string userInventoryURI; // URI to inventory server for this user
public string userAssetURI; // URI to asset server for this user
public uint profileCanDoMask; // Profile window "I can do" mask
public uint profileWantDoMask; // Profile window "I want to" mask
public string profileAboutText; // My about window text
public string profileFirstText; // First Life Text
public LLUUID profileImage; // My avatars profile image
public LLUUID profileFirstImage; // First-life image
public UserAgentData currentAgent; // The users last agent
}
public class UserAgentData
{
public LLUUID UUID; // Account ID
public string agentIP; // The IP of the agent
public uint agentPort; // The port of the agent
public bool agentOnline; // The online status of the agent
public LLUUID sessionID; // The session ID for the agent (used by client)
public LLUUID secureSessionID; // The secure session ID for the agent (used by client)
public LLUUID regionID; // The region ID the agent occupies
public int loginTime; // EPOCH based Timestamp
public int logoutTime; // Timestamp or 0 if N/A
public LLUUID currentRegion; // UUID of the users current region
public ulong currentHandle; // RegionHandle of the users current region
public LLVector3 currentPos; // Current position in the region
}
}