mirror of
https://github.com/opensim/opensim.git
synced 2026-08-08 02:05:34 +08:00
Renamed the new Directories. (removed the "-Source" from the end of them)
This commit is contained in:
31
OpenSim/OpenSim.Storage/LocalStorageDb4o/AssemblyInfo.cs
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31
OpenSim/OpenSim.Storage/LocalStorageDb4o/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// Information about this assembly is defined by the following
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// attributes.
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//
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// change them to the information which is associated with the assembly
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// you compile.
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[assembly: AssemblyTitle("Db4LocalStorage")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Db4LocalStorage")]
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[assembly: AssemblyCopyright("")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// This sets the default COM visibility of types in the assembly to invisible.
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// If you need to expose a type to COM, use [ComVisible(true)] on that type.
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[assembly: ComVisible(false)]
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// The assembly version has following format :
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//
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// Major.Minor.Build.Revision
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//
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// You can specify all values by your own or you can build default build and revision
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// numbers with the '*' character (the default):
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[assembly: AssemblyVersion("1.0.*")]
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182
OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
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182
OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
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/*
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* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using Db4objects.Db4o;
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using Db4objects.Db4o.Query;
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using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Terrain;
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namespace OpenSim.Storage.LocalStorageDb4o
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{
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/// <summary>
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///
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/// </summary>
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public class Db4LocalStorage : ILocalStorage
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{
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private IObjectContainer db;
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private string datastore;
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public Db4LocalStorage()
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{
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}
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public void Initialise(string dfile)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Db4LocalStorage Opening " + dfile);
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datastore = dfile;
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try
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{
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db = Db4oFactory.OpenFile(datastore);
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Db4LocalStorage creation");
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}
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catch (Exception e)
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{
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db.Close();
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Db4LocalStorage :Constructor - Exception occured");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString());
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}
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}
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public void StorePrim(PrimData prim)
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{
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IObjectSet result = db.Query(new UUIDQuery(prim.FullID));
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if(result.Count>0)
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{
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//prim already in storage
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//so update it
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PrimData found = (PrimData) result.Next();
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found.PathBegin = prim.PathBegin;
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found.PathCurve= prim.PathCurve;
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found.PathEnd = prim.PathEnd;
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found.PathRadiusOffset = prim.PathRadiusOffset;
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found.PathRevolutions = prim.PathRevolutions;
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found.PathScaleX= prim.PathScaleX;
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found.PathScaleY = prim.PathScaleY;
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found.PathShearX = prim.PathShearX;
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found.PathShearY = prim.PathShearY;
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found.PathSkew = prim.PathSkew;
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found.PathTaperX = prim.PathTaperX;
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found.PathTaperY = prim.PathTaperY;
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found.PathTwist = prim.PathTwist;
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found.PathTwistBegin = prim.PathTwistBegin;
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found.PCode = prim.PCode;
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found.ProfileBegin = prim.ProfileBegin;
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found.ProfileCurve = prim.ProfileCurve;
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found.ProfileEnd = prim.ProfileEnd;
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found.ProfileHollow = prim.ProfileHollow;
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found.Position = prim.Position;
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found.Rotation = prim.Rotation;
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found.Texture = prim.Texture;
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db.Set(found);
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db.Commit();
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}
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else
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{
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//not in storage
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db.Set(prim);
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db.Commit();
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}
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}
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public void RemovePrim(LLUUID primID)
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{
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IObjectSet result = db.Query(new UUIDQuery(primID));
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if(result.Count>0)
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{
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PrimData found = (PrimData) result.Next();
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db.Delete(found);
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}
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}
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public void LoadPrimitives(ILocalStorageReceiver receiver)
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{
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IObjectSet result = db.Get(typeof(PrimData));
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is "+result.Count);
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foreach (PrimData prim in result) {
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receiver.PrimFromStorage(prim);
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}
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}
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public float[] LoadWorld()
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Loading world....");
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//World blank = new World();
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float[] heightmap = null;
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Looking for a heightmap in local DB");
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IObjectSet world_result = db.Get(typeof(MapStorage));
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if (world_result.Count > 0)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Found a heightmap in local database, loading");
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MapStorage map = (MapStorage)world_result.Next();
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//blank.LandMap = map.Map;
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heightmap = map.Map;
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}
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else
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{
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/*
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - No heightmap found, generating new one");
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HeightmapGenHills hills = new HeightmapGenHills();
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// blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
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// heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
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heightmap = new float[256, 256];
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Saving heightmap to local database");
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MapStorage map = new MapStorage();
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map.Map = heightmap; //blank.LandMap;
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db.Set(map);
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db.Commit();
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*/
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}
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return heightmap;
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}
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public void SaveMap(float[] heightmap)
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{
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IObjectSet world_result = db.Get(typeof(MapStorage));
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if (world_result.Count > 0)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SaveWorld() - updating saved copy of heightmap in local database");
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MapStorage map = (MapStorage)world_result.Next();
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db.Delete(map);
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}
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MapStorage map1 = new MapStorage();
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map1.Map = heightmap; //OpenSim_Main.local_world.LandMap;
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db.Set(map1);
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db.Commit();
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}
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public void ShutDown()
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{
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db.Commit();
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db.Close();
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}
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}
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}
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16
OpenSim/OpenSim.Storage/LocalStorageDb4o/MapStorage.cs
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16
OpenSim/OpenSim.Storage/LocalStorageDb4o/MapStorage.cs
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@@ -0,0 +1,16 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Storage.LocalStorageDb4o
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{
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public class MapStorage
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{
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public float[] Map;
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public MapStorage()
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{
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}
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}
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}
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@@ -0,0 +1,113 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectType>Local</ProjectType>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{E1B79ECF-0000-0000-0000-000000000000}</ProjectGuid>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ApplicationIcon></ApplicationIcon>
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<AssemblyKeyContainerName>
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</AssemblyKeyContainerName>
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<AssemblyName>OpenSim.Storage.LocalStorageDb4o</AssemblyName>
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<DefaultClientScript>JScript</DefaultClientScript>
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<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
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<DefaultTargetSchema>IE50</DefaultTargetSchema>
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<DelaySign>false</DelaySign>
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<OutputType>Library</OutputType>
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<AppDesignerFolder></AppDesignerFolder>
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<RootNamespace>OpenSim.Storage.LocalStorageDb4o</RootNamespace>
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<StartupObject></StartupObject>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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<BaseAddress>285212672</BaseAddress>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DebugSymbols>True</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>False</Optimize>
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<OutputPath>..\..\bin\</OutputPath>
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<RegisterForComInterop>False</RegisterForComInterop>
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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<BaseAddress>285212672</BaseAddress>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DebugSymbols>False</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>True</Optimize>
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<OutputPath>..\..\bin\</OutputPath>
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<RegisterForComInterop>False</RegisterForComInterop>
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" >
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<HintPath>System.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Xml" >
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<HintPath>System.Xml.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Db4objects.Db4o.dll" >
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<HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="libsecondlife.dll" >
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<HintPath>..\..\bin\libsecondlife.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\OpenSim.Framework\OpenSim.Framework.csproj">
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<Name>OpenSim.Framework</Name>
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<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
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<Name>OpenSim.Framework.Console</Name>
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<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Db4LocalStorage.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="MapStorage.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="UUIDQuery.cs">
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<PropertyGroup>
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<PreBuildEvent>
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</PreBuildEvent>
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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</Project>
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@@ -0,0 +1,12 @@
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
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<ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-07\bin\</ReferencePath>
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<LastOpenVersion>8.0.50727</LastOpenVersion>
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<ProjectView>ProjectFiles</ProjectView>
|
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<ProjectTrust>0</ProjectTrust>
|
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</PropertyGroup>
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<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
|
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<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
|
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</Project>
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@@ -0,0 +1,47 @@
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<?xml version="1.0" ?>
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<project name="OpenSim.Storage.LocalStorageDb4o" default="build">
|
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<target name="build">
|
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<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
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<mkdir dir="${project::get-base-directory()}/${build.dir}" />
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<copy todir="${project::get-base-directory()}/${build.dir}">
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<fileset basedir="${project::get-base-directory()}">
|
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</fileset>
|
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</copy>
|
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
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<resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" >
|
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</resources>
|
||||
<sources failonempty="true">
|
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<include name="AssemblyInfo.cs" />
|
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<include name="Db4LocalStorage.cs" />
|
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<include name="MapStorage.cs" />
|
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<include name="UUIDQuery.cs" />
|
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</sources>
|
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<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="System.dll" />
|
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<include name="System.Xml.dll" />
|
||||
<include name="../../bin/Db4objects.Db4o.dll" />
|
||||
<include name="../../bin/libsecondlife.dll" />
|
||||
<include name="../../bin/OpenSim.Framework.dll" />
|
||||
<include name="../../bin/OpenSim.Framework.Console.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
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<target name="clean">
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
</target>
|
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<target name="doc" description="Creates documentation.">
|
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</target>
|
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</project>
|
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25
OpenSim/OpenSim.Storage/LocalStorageDb4o/UUIDQuery.cs
Normal file
25
OpenSim/OpenSim.Storage/LocalStorageDb4o/UUIDQuery.cs
Normal file
@@ -0,0 +1,25 @@
|
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using System;
|
||||
using System.Collections.Generic;
|
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using System.Text;
|
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using Db4objects.Db4o;
|
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using Db4objects.Db4o.Query;
|
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using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
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using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.Storage.LocalStorageDb4o
|
||||
{
|
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public class UUIDQuery : Predicate
|
||||
{
|
||||
private LLUUID _findID;
|
||||
|
||||
public UUIDQuery(LLUUID find)
|
||||
{
|
||||
_findID = find;
|
||||
}
|
||||
public bool Match(PrimData prim)
|
||||
{
|
||||
return (prim.FullID == _findID);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user