mirror of
https://github.com/opensim/opensim.git
synced 2026-07-31 05:45:37 +08:00
Renamed the new Directories. (removed the "-Source" from the end of them)
This commit is contained in:
@@ -0,0 +1,111 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectType>Local</ProjectType>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{6B20B603-0000-0000-0000-000000000000}</ProjectGuid>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ApplicationIcon></ApplicationIcon>
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<AssemblyKeyContainerName>
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</AssemblyKeyContainerName>
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<AssemblyName>OpenSim.Storage.LocalStorageSQLite</AssemblyName>
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<DefaultClientScript>JScript</DefaultClientScript>
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<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
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<DefaultTargetSchema>IE50</DefaultTargetSchema>
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<DelaySign>false</DelaySign>
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<OutputType>Library</OutputType>
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<AppDesignerFolder></AppDesignerFolder>
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<RootNamespace>OpenSim.Storage.LocalStorageSQLite</RootNamespace>
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<StartupObject></StartupObject>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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<BaseAddress>285212672</BaseAddress>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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||||
<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DebugSymbols>True</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>False</Optimize>
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<OutputPath>..\..\bin\</OutputPath>
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<RegisterForComInterop>False</RegisterForComInterop>
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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<BaseAddress>285212672</BaseAddress>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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<ConfigurationOverrideFile>
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</ConfigurationOverrideFile>
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<DefineConstants>TRACE</DefineConstants>
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<DocumentationFile></DocumentationFile>
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<DebugSymbols>False</DebugSymbols>
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<FileAlignment>4096</FileAlignment>
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<Optimize>True</Optimize>
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<OutputPath>..\..\bin\</OutputPath>
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<RegisterForComInterop>False</RegisterForComInterop>
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<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<WarningLevel>4</WarningLevel>
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<NoWarn></NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" >
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<HintPath>System.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Xml" >
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<HintPath>System.Xml.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Data" >
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<HintPath>System.Data.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Data.SQLite.dll" >
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<HintPath>..\..\bin\System.Data.SQLite.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="libsecondlife.dll" >
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<HintPath>..\..\bin\libsecondlife.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\OpenSim.Framework\OpenSim.Framework.csproj">
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<Name>OpenSim.Framework</Name>
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<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
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<Name>OpenSim.Framework.Console</Name>
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<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="SQLiteLocalStorage.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<PropertyGroup>
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<PreBuildEvent>
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</PreBuildEvent>
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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</Project>
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@@ -0,0 +1,12 @@
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-07\bin\</ReferencePath>
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<LastOpenVersion>8.0.50727</LastOpenVersion>
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<ProjectView>ProjectFiles</ProjectView>
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<ProjectTrust>0</ProjectTrust>
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</PropertyGroup>
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<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
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<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
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</Project>
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@@ -0,0 +1,46 @@
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<?xml version="1.0" ?>
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<project name="OpenSim.Storage.LocalStorageSQLite" default="build">
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<target name="build">
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<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
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<mkdir dir="${project::get-base-directory()}/${build.dir}" />
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<copy todir="${project::get-base-directory()}/${build.dir}">
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<fileset basedir="${project::get-base-directory()}">
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</fileset>
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</copy>
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<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
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<resources prefix="OpenSim.Storage.LocalStorageSQLite" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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<include name="SQLiteLocalStorage.cs" />
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<include name="Properties/AssemblyInfo.cs" />
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</sources>
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<references basedir="${project::get-base-directory()}">
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<lib>
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<include name="${project::get-base-directory()}" />
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<include name="${project::get-base-directory()}/${build.dir}" />
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</lib>
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<include name="System.dll" />
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<include name="System.Xml.dll" />
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<include name="System.Data.dll" />
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<include name="../../bin/System.Data.SQLite.dll" />
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<include name="../../bin/libsecondlife.dll" />
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<include name="../../bin/OpenSim.Framework.dll" />
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<include name="../../bin/OpenSim.Framework.Console.dll" />
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</references>
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</csc>
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<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
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<mkdir dir="${project::get-base-directory()}/../../bin/"/>
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<copy todir="${project::get-base-directory()}/../../bin/">
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<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
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<include name="*.dll"/>
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<include name="*.exe"/>
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</fileset>
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</copy>
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</target>
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<target name="clean">
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<delete dir="${bin.dir}" failonerror="false" />
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<delete dir="${obj.dir}" failonerror="false" />
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</target>
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<target name="doc" description="Creates documentation.">
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</target>
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</project>
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@@ -0,0 +1,35 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenSim.Storage.LocalStorageSQLite")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("OpenSim.Storage.LocalStorageSQLite")]
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[assembly: AssemblyCopyright("Copyright © 2007")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("ecd6e0c1-7909-413e-9e3f-659678ac3bc3")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Revision and Build Numbers
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// by using the '*' as shown below:
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[assembly: AssemblyVersion("1.0.0.*")]
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[assembly: AssemblyFileVersion("1.0.0.*")]
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176
OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
Normal file
176
OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
Normal file
@@ -0,0 +1,176 @@
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/*
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* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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// SQLite Support
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// A bad idea, but the IRC people told me to!
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Data.SQLite;
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using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Terrain;
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namespace OpenSim.Storage.LocalStorageSQLite
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{
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public class SQLiteLocalStorage : ILocalStorage
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{
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IDbConnection db;
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public SQLiteLocalStorage()
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{
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try
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{
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string connectionstring = "URI=file:localsim.sdb";
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db = (IDbConnection)new SQLiteConnection(connectionstring);
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db.Open();
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}
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catch (Exception e)
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{
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db.Close();
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"SQLiteLocalStorage :Constructor - Exception occured");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString());
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}
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}
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public void Initialise(string file)
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{
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// Blank
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}
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public void StorePrim(PrimData prim)
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{
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IDbCommand cmd = db.CreateCommand();
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//SECURITY WARNING:
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// These parameters wont produce SQL injections since they are all integer based, however.
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// if inserting strings such as name or description, you will need to use appropriate
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// measures to prevent SQL injection (although the value of SQL injection in this is limited).
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string sql = "REPLACE INTO prim (OwnerID,PCode,PathBegin,PathEnd,PathScaleX,PathScaleY,PathShearX,PathShearY,PathSkew,ProfileBegin,ProfileEnd,Scale,PathCurve,ProfileCurve,ParentID,ProfileHollow,PathRadiusOffset,PathRevolutions,PathTaperX,PathTaperY,PathTwist,PathTwistBegin,Texture,CreationDate,OwnerMask,NextOwnerMask,GroupMask,EveryoneMask,BaseMask,Position,Rotation,LocalID,FullID) ";
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sql += "VALUES (";
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sql += "\"" + prim.OwnerID.ToStringHyphenated() + "\","; // KILL ME NOW!
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sql += "\"" + prim.PCode.ToString() + "\",";
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sql += "\"" + prim.PathBegin.ToString() + "\",";
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sql += "\"" + prim.PathEnd.ToString() + "\",";
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sql += "\"" + prim.PathScaleX.ToString() + "\",";
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sql += "\"" + prim.PathScaleY.ToString() + "\",";
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sql += "\"" + prim.PathShearX.ToString() + "\",";
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sql += "\"" + prim.PathShearY.ToString() + "\",";
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sql += "\"" + prim.PathSkew.ToString() + "\",";
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sql += "\"" + prim.ProfileBegin.ToString() + "\",";
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sql += "\"" + prim.ProfileEnd.ToString() + "\",";
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sql += "\"" + prim.Scale.ToString() + "\",";
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sql += "\"" + prim.PathCurve.ToString() + "\",";
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sql += "\"" + prim.ProfileCurve.ToString() + "\",";
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sql += "\"" + prim.ParentID.ToString() + "\",";
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sql += "\"" + prim.ProfileHollow.ToString() + "\",";
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sql += "\"" + prim.PathRadiusOffset.ToString() + "\",";
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sql += "\"" + prim.PathRevolutions.ToString() + "\",";
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sql += "\"" + prim.PathTaperX.ToString() + "\",";
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sql += "\"" + prim.PathTaperY.ToString() + "\",";
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sql += "\"" + prim.PathTwist.ToString() + "\",";
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sql += "\"" + prim.PathTwistBegin.ToString() + "\",";
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sql += "\"" + prim.Texture.ToString() + "\",";
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sql += "\"" + prim.CreationDate.ToString() + "\",";
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sql += "\"" + prim.OwnerMask.ToString() + "\",";
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sql += "\"" + prim.NextOwnerMask.ToString() + "\",";
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sql += "\"" + prim.GroupMask.ToString() + "\",";
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sql += "\"" + prim.EveryoneMask.ToString() + "\",";
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sql += "\"" + prim.BaseMask.ToString() + "\",";
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sql += "\"" + prim.Position.ToString() + "\",";
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sql += "\"" + prim.Rotation.ToString() + "\",";
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sql += "\"" + prim.LocalID.ToString() + "\",";
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sql += "\"" + prim.FullID.ToString() + "\")";
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cmd.CommandText = sql;
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try
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{
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cmd.ExecuteNonQuery();
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"SQLiteLocalStorage :StorePrim - Exception occured");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString());
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}
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cmd.Dispose();
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cmd = null;
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}
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public void RemovePrim(LLUUID primID)
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{
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IDbCommand cmd = db.CreateCommand();
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//SECURITY WARNING:
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// These parameters wont produce SQL injections since they are all integer based, however.
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// if inserting strings such as name or description, you will need to use appropriate
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// measures to prevent SQL injection (although the value of SQL injection in this is limited).
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string sql = "DELETE FROM prim WHERE FullID = \"" + primID.ToStringHyphenated() + "\"";
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cmd.CommandText = sql;
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try
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{
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cmd.ExecuteNonQuery();
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}
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catch (Exception e)
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"SQLiteLocalStorage :RemovePrim - Exception occured");
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString());
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}
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cmd.Dispose();
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cmd = null;
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}
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public void LoadPrimitives(ILocalStorageReceiver receiver)
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{
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}
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public float[] LoadWorld()
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{
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return new float[65536];
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}
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|
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public void SaveMap(float[] heightmap)
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{
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|
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}
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public void ShutDown()
|
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{
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db.Close();
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db = null;
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}
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}
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}
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Reference in New Issue
Block a user