From: Michael Osias <mosias@us.ibm.com>

"This is llDetectedKey for touch_start - it is already implemented for sensor."
Thanks Michael
This commit is contained in:
Justin Clarke Casey
2008-04-09 15:33:04 +00:00
parent f512502e51
commit f9646a0c81
3 changed files with 26 additions and 7 deletions

View File

@@ -454,6 +454,19 @@ namespace OpenSim.Region.ScriptEngine.Common
return SensedUUID;
}
}
else
{
ScriptManager sm;
IScript script = null;
if ((sm = m_ScriptEngine.m_ScriptManager) != null)
if (sm.Scripts.ContainsKey(m_localID))
if ((script = sm.GetScript(m_localID, m_itemID)) != null)
if (script.llDetectParams._key[0] != null)
return new LLUUID(
script.llDetectParams._key[0]
);
}
return LLUUID.Zero;
}
@@ -1974,7 +1987,7 @@ namespace OpenSim.Region.ScriptEngine.Common
object[] resobj = new object[]
{
m_host.LinkNum, num, msg, id
m_host.LinkNum + 1, num, msg, id
};
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
@@ -2001,7 +2014,7 @@ namespace OpenSim.Region.ScriptEngine.Common
partItemID = item.ItemID;
Object[] resobj = new object[]
{
m_host.LinkNum, num, msg, id
m_host.LinkNum + 1, num, msg, id
};
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
@@ -2029,7 +2042,7 @@ namespace OpenSim.Region.ScriptEngine.Common
partItemID = item.ItemID;
Object[] resobj = new object[]
{
m_host.LinkNum, num, msg, id
m_host.LinkNum + 1, num, msg, id
};
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
@@ -2059,7 +2072,7 @@ namespace OpenSim.Region.ScriptEngine.Common
partItemID = item.ItemID;
Object[] resobj = new object[]
{
m_host.LinkNum, num, msg, id
m_host.LinkNum + 1, num, msg, id
};
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
@@ -2077,7 +2090,7 @@ namespace OpenSim.Region.ScriptEngine.Common
Object[] respObjThis = new object[]
{
m_host.LinkNum, num, msg, id
m_host.LinkNum + 1, num, msg, id
};
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
@@ -2102,7 +2115,7 @@ namespace OpenSim.Region.ScriptEngine.Common
partItemID = item.ItemID;
Object[] resObjDef = new object[]
{
m_host.LinkNum, num, msg, id
m_host.LinkNum + 1, num, msg, id
};
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(