* Quelled a Log format exception in the logging routines.

* Tweaked some esoteric throttle settings
* Removed AgentThrottle from the unsupported packet list.
This commit is contained in:
Teravus Ovares
2007-11-22 21:40:53 +00:00
parent 999eec603e
commit f97aeab916
3 changed files with 25 additions and 7 deletions

View File

@@ -96,7 +96,7 @@ namespace OpenSim.Region.ClientStack
// TODO: Make this variable. Lower throttle on un-ack. Raise over time
// All throttle times and number of bytes are calculated by dividing by this value
private int throttleTimeDivisor = 5;
private int throttleTimeDivisor = 7;
private int throttletimems = 1000;
@@ -208,7 +208,7 @@ namespace OpenSim.Region.ClientStack
// The General overhead of the UDP protocol gets sent to the queue un-throttled by this
// so This'll pick up about around the right time.
int MaxThrottleLoops = 5550; // 50*7 packets can be dequeued at once.
int MaxThrottleLoops = 4550; // 50*7 packets can be dequeued at once.
int throttleLoops = 0;
// We're going to dequeue all of the saved up packets until