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* Tweak llMoveToTarget per mantis 3265
* Add some comments to the Wind Module * Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically). * Add m_sitState for upcoming code to improve sit results.
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@@ -182,8 +182,8 @@ namespace OpenSim.Region.CoreModules
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{
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for (int x = 0; x < 16; x++)
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{
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windSpeeds[y * 16 + x].X = (float)(rndnums.NextDouble() * 2d - 1d);
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windSpeeds[y * 16 + x].Y = (float)(rndnums.NextDouble() * 2d - 1d);
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windSpeeds[y * 16 + x].X = (float)(rndnums.NextDouble() * 2d - 1d); // -1 to 1
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windSpeeds[y * 16 + x].Y = (float)(rndnums.NextDouble() * 2d - 1d); // -1 to 1
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}
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}
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}
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