Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs
This commit is contained in:
Melanie
2012-10-16 04:30:01 +01:00
8 changed files with 57 additions and 24 deletions

View File

@@ -488,10 +488,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
// both regions
if (sp.ParentID != (uint)0)
sp.StandUp();
else if (sp.Flying)
teleportFlags |= (uint)TeleportFlags.IsFlying;
// At least on LL 3.3.4, this is not strictly necessary - a teleport will succeed without sending this to
// the viewer. However, it might mean that the viewer does not see the black teleport screen (untested).
sp.ControllingClient.SendTeleportStart(teleportFlags);
// the avatar.Close below will clear the child region list. We need this below for (possibly)
@@ -567,8 +568,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
// So let's wait
Thread.Sleep(200);
// At least on LL 3.3.4 for teleports between different regions on the same simulator this appears
// unnecessary - teleport will succeed and SEED caps will be requested without it (though possibly
// only on TeleportFinish). This is untested for region teleport between different simulators
// though this probably also works.
m_eqModule.EstablishAgentCommunication(sp.UUID, endPoint, capsPath);
}
else
{