mirror of
https://github.com/opensim/opensim.git
synced 2026-08-09 18:55:58 +08:00
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
This commit is contained in:
@@ -120,6 +120,7 @@ namespace OpenSim
|
||||
configSource.AddSwitch("Startup", "gridmode");
|
||||
configSource.AddSwitch("Startup", "physics");
|
||||
configSource.AddSwitch("Startup", "gui");
|
||||
configSource.AddSwitch("Startup", "console");
|
||||
|
||||
configSource.AddConfig("StandAlone");
|
||||
configSource.AddConfig("Network");
|
||||
@@ -223,4 +224,4 @@ namespace OpenSim
|
||||
_IsHandlingException = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,6 +52,7 @@ namespace OpenSim
|
||||
protected string m_startupCommandsFile;
|
||||
protected string m_shutdownCommandsFile;
|
||||
protected bool m_gui = false;
|
||||
protected string m_consoleType = "local";
|
||||
|
||||
private string m_timedScript = "disabled";
|
||||
private Timer m_scriptTimer;
|
||||
@@ -71,7 +72,10 @@ namespace OpenSim
|
||||
m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", "startup_commands.txt");
|
||||
m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", "shutdown_commands.txt");
|
||||
|
||||
m_gui = startupConfig.GetBoolean("gui", false);
|
||||
if (startupConfig.GetString("console", String.Empty) == String.Empty)
|
||||
m_gui = startupConfig.GetBoolean("gui", false);
|
||||
else
|
||||
m_consoleType= startupConfig.GetString("console", String.Empty);
|
||||
|
||||
m_timedScript = startupConfig.GetString("timer_Script", "disabled");
|
||||
if (m_logFileAppender != null)
|
||||
@@ -110,13 +114,31 @@ namespace OpenSim
|
||||
if (m_gui) // Driven by external GUI
|
||||
m_console = new CommandConsole("Region");
|
||||
else
|
||||
m_console = new LocalConsole("Region");
|
||||
{
|
||||
switch (m_consoleType)
|
||||
{
|
||||
case "basic":
|
||||
m_console = new CommandConsole("Region");
|
||||
break;
|
||||
case "rest":
|
||||
m_console = new RemoteConsole("Region");
|
||||
((RemoteConsole)m_console).ReadConfig(m_config.Source);
|
||||
break;
|
||||
default:
|
||||
m_console = new LocalConsole("Region");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
MainConsole.Instance = m_console;
|
||||
|
||||
RegisterConsoleCommands();
|
||||
|
||||
base.StartupSpecific();
|
||||
|
||||
if (m_console is RemoteConsole)
|
||||
((RemoteConsole)m_console).SetServer(m_httpServer);
|
||||
|
||||
//Run Startup Commands
|
||||
if (String.IsNullOrEmpty(m_startupCommandsFile))
|
||||
{
|
||||
|
||||
@@ -1435,6 +1435,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
/// <param name="map">heightmap</param>
|
||||
public virtual void SendLayerData(float[] map)
|
||||
{
|
||||
DoSendLayerData((object)map);
|
||||
ThreadPool.QueueUserWorkItem(DoSendLayerData, map);
|
||||
}
|
||||
|
||||
@@ -1450,16 +1451,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
for (int y = 0; y < 16; y++)
|
||||
{
|
||||
// For some terrains, sending more than one terrain patch at once results in a libsecondlife exception
|
||||
// see http://opensimulator.org/mantis/view.php?id=1662
|
||||
//for (int x = 0; x < 16; x += 4)
|
||||
//{
|
||||
// SendLayerPacket(map, y, x);
|
||||
// Thread.Sleep(150);
|
||||
//}
|
||||
for (int x = 0; x < 16; x++)
|
||||
for (int x = 0; x < 16; x += 4)
|
||||
{
|
||||
SendLayerData(x, y, LLHeightFieldMoronize(map));
|
||||
SendLayerPacket(LLHeightFieldMoronize(map), y, x);
|
||||
Thread.Sleep(35);
|
||||
}
|
||||
}
|
||||
@@ -1476,17 +1470,54 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
/// <param name="map">heightmap</param>
|
||||
/// <param name="px">X coordinate for patches 0..12</param>
|
||||
/// <param name="py">Y coordinate for patches 0..15</param>
|
||||
// private void SendLayerPacket(float[] map, int y, int x)
|
||||
// {
|
||||
// int[] patches = new int[4];
|
||||
// patches[0] = x + 0 + y * 16;
|
||||
// patches[1] = x + 1 + y * 16;
|
||||
// patches[2] = x + 2 + y * 16;
|
||||
// patches[3] = x + 3 + y * 16;
|
||||
private void SendLayerPacket(float[] map, int y, int x)
|
||||
{
|
||||
int[] patches = new int[4];
|
||||
patches[0] = x + 0 + y * 16;
|
||||
patches[1] = x + 1 + y * 16;
|
||||
patches[2] = x + 2 + y * 16;
|
||||
patches[3] = x + 3 + y * 16;
|
||||
|
||||
// Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches);
|
||||
// OutPacket(layerpack, ThrottleOutPacketType.Land);
|
||||
// }
|
||||
LayerDataPacket layerpack;
|
||||
try
|
||||
{
|
||||
layerpack = TerrainCompressor.CreateLandPacket(map, patches);
|
||||
layerpack.Header.Zerocoded = true;
|
||||
layerpack.Header.Reliable = true;
|
||||
|
||||
if (layerpack.Length > 1000) // Oversize packet was created
|
||||
{
|
||||
for (int xa = 0 ; xa < 4 ; xa++)
|
||||
{
|
||||
// Send oversize packet in individual patches
|
||||
//
|
||||
SendLayerData(x+xa, y, map);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
OutPacket(layerpack, ThrottleOutPacketType.Land);
|
||||
}
|
||||
}
|
||||
catch (OverflowException e)
|
||||
{
|
||||
for (int xa = 0 ; xa < 4 ; xa++)
|
||||
{
|
||||
// Send oversize packet in individual patches
|
||||
//
|
||||
SendLayerData(x+xa, y, map);
|
||||
}
|
||||
}
|
||||
catch (IndexOutOfRangeException e)
|
||||
{
|
||||
for (int xa = 0 ; xa < 4 ; xa++)
|
||||
{
|
||||
// Bad terrain, send individual chunks
|
||||
//
|
||||
SendLayerData(x+xa, y, map);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends a specified patch to a client
|
||||
@@ -1507,6 +1538,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
|
||||
LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(((map.Length==65536)? map : LLHeightFieldMoronize(map)), patches);
|
||||
layerpack.Header.Zerocoded = true;
|
||||
layerpack.Header.Reliable = true;
|
||||
|
||||
OutPacket(layerpack, ThrottleOutPacketType.Land);
|
||||
|
||||
@@ -1556,7 +1588,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
/// <param name="windSpeeds">16x16 array of wind speeds</param>
|
||||
public virtual void SendWindData(Vector2[] windSpeeds)
|
||||
{
|
||||
ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendWindData), (object)windSpeeds);
|
||||
DoSendWindData((object)windSpeeds);
|
||||
// ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendWindData), (object)windSpeeds);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -34,6 +34,7 @@ using OpenMetaverse;
|
||||
using OpenMetaverse.Packets;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Tests.Common.Mock;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.LindenUDP.Tests
|
||||
{
|
||||
|
||||
@@ -147,7 +147,7 @@ namespace OpenSim.Region.Communications.OGS1
|
||||
{
|
||||
// The timeout should always be significantly larger than the timeout for the grid server to request
|
||||
// the initial status of the region before confirming registration.
|
||||
GridResp = GridReq.Send(serversInfo.GridURL, 90000);
|
||||
GridResp = GridReq.Send(serversInfo.GridURL, 9999999);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
||||
@@ -48,6 +48,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
|
||||
private int m_saydistance = 30;
|
||||
private int m_shoutdistance = 100;
|
||||
private int m_whisperdistance = 10;
|
||||
private string m_adminprefix = String.Empty;
|
||||
private List<Scene> m_scenes = new List<Scene>();
|
||||
|
||||
internal object m_syncy = new object();
|
||||
@@ -76,6 +77,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
|
||||
m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance);
|
||||
m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance);
|
||||
m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance);
|
||||
m_adminprefix = config.Configs["Chat"].GetString("admin_prefix", m_adminprefix);
|
||||
}
|
||||
|
||||
public virtual void AddRegion(Scene scene)
|
||||
@@ -207,6 +209,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
|
||||
fromPos = avatar.AbsolutePosition;
|
||||
fromName = avatar.Name;
|
||||
fromID = c.Sender.AgentId;
|
||||
if (avatar.GodLevel > 100)
|
||||
fromName = m_adminprefix + fromName;
|
||||
|
||||
break;
|
||||
|
||||
@@ -255,14 +259,23 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
|
||||
string fromName = c.From;
|
||||
|
||||
UUID fromID = UUID.Zero;
|
||||
UUID ownerID = UUID.Zero;
|
||||
ChatSourceType sourceType = ChatSourceType.Object;
|
||||
if (null != c.Sender)
|
||||
{
|
||||
ScenePresence avatar = (c.Scene as Scene).GetScenePresence(c.Sender.AgentId);
|
||||
fromID = c.Sender.AgentId;
|
||||
ownerID = c.Sender.AgentId;
|
||||
fromName = avatar.Name;
|
||||
sourceType = ChatSourceType.Agent;
|
||||
}
|
||||
if (c.SenderObject != null)
|
||||
{
|
||||
SceneObjectPart senderObject = (SceneObjectPart)c.SenderObject;
|
||||
fromID = senderObject.UUID;
|
||||
ownerID = senderObject.OwnerID;
|
||||
fromName = senderObject.Name;
|
||||
}
|
||||
|
||||
// m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType);
|
||||
|
||||
|
||||
@@ -123,7 +123,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
|
||||
|
||||
public LandData GetLandData(ulong regionHandle, uint x, uint y)
|
||||
{
|
||||
m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {2}",
|
||||
m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}",
|
||||
regionHandle, m_Scenes.Count);
|
||||
foreach (Scene s in m_Scenes)
|
||||
{
|
||||
|
||||
@@ -214,7 +214,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||
|
||||
private void handleEstateRestartSimRequest(IClientAPI remoteClient, int timeInSeconds)
|
||||
{
|
||||
m_scene.Restart(timeInSeconds);
|
||||
// m_scene.Restart(timeInSeconds);
|
||||
remoteClient.SendBlueBoxMessage(UUID.Zero, "System", "Restart is not available");
|
||||
}
|
||||
|
||||
private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, UUID estateCovenantID)
|
||||
|
||||
@@ -115,7 +115,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
/// <param name="remoteClient"></param>
|
||||
public void RequestPrim(uint primLocalID, IClientAPI remoteClient)
|
||||
{
|
||||
PacketType i = PacketType.ObjectUpdate;
|
||||
List<EntityBase> EntityList = GetEntities();
|
||||
|
||||
foreach (EntityBase ent in EntityList)
|
||||
|
||||
@@ -1,3 +1,30 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||
{
|
||||
public interface IAvatarAttachment
|
||||
|
||||
@@ -27,9 +27,14 @@
|
||||
|
||||
using System;
|
||||
using System.CodeDom.Compiler;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Security;
|
||||
using System.Security.Permissions;
|
||||
using System.Security.Policy;
|
||||
using System.Text;
|
||||
using log4net;
|
||||
using Microsoft.CSharp;
|
||||
@@ -54,6 +59,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||
|
||||
private readonly MicroScheduler m_microthreads = new MicroScheduler();
|
||||
|
||||
|
||||
private IConfig m_config;
|
||||
|
||||
public void RegisterExtension<T>(T instance)
|
||||
{
|
||||
m_extensions[typeof (T)] = instance;
|
||||
@@ -63,6 +71,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||
{
|
||||
if (source.Configs["MRM"] != null)
|
||||
{
|
||||
m_config = source.Configs["MRM"];
|
||||
|
||||
if (source.Configs["MRM"].GetBoolean("Enabled", false))
|
||||
{
|
||||
m_log.Info("[MRM] Enabling MRM Module");
|
||||
@@ -112,6 +122,91 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||
return script;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create an AppDomain that contains policy restricting code to execute
|
||||
/// with only the permissions granted by a named permission set
|
||||
/// </summary>
|
||||
/// <param name="permissionSetName">name of the permission set to restrict to</param>
|
||||
/// <param name="appDomainName">'friendly' name of the appdomain to be created</param>
|
||||
/// <exception cref="ArgumentNullException">
|
||||
/// if <paramref name="permissionSetName"/> is null
|
||||
/// </exception>
|
||||
/// <exception cref="ArgumentOutOfRangeException">
|
||||
/// if <paramref name="permissionSetName"/> is empty
|
||||
/// </exception>
|
||||
/// <returns>AppDomain with a restricted security policy</returns>
|
||||
/// <remarks>Substantial portions of this function from: http://blogs.msdn.com/shawnfa/archive/2004/10/25/247379.aspx
|
||||
/// Valid permissionSetName values are:
|
||||
/// * FullTrust
|
||||
/// * SkipVerification
|
||||
/// * Execution
|
||||
/// * Nothing
|
||||
/// * LocalIntranet
|
||||
/// * Internet
|
||||
/// * Everything
|
||||
/// </remarks>
|
||||
public static AppDomain CreateRestrictedDomain(string permissionSetName, string appDomainName)
|
||||
{
|
||||
if (permissionSetName == null)
|
||||
throw new ArgumentNullException("permissionSetName");
|
||||
if (permissionSetName.Length == 0)
|
||||
throw new ArgumentOutOfRangeException("permissionSetName", permissionSetName,
|
||||
"Cannot have an empty permission set name");
|
||||
|
||||
// Default to all code getting nothing
|
||||
PolicyStatement emptyPolicy = new PolicyStatement(new PermissionSet(PermissionState.None));
|
||||
UnionCodeGroup policyRoot = new UnionCodeGroup(new AllMembershipCondition(), emptyPolicy);
|
||||
|
||||
bool foundName = false;
|
||||
PermissionSet setIntersection = new PermissionSet(PermissionState.Unrestricted);
|
||||
|
||||
// iterate over each policy level
|
||||
IEnumerator levelEnumerator = SecurityManager.PolicyHierarchy();
|
||||
while (levelEnumerator.MoveNext())
|
||||
{
|
||||
PolicyLevel level = levelEnumerator.Current as PolicyLevel;
|
||||
|
||||
// if this level has defined a named permission set with the
|
||||
// given name, then intersect it with what we've retrieved
|
||||
// from all the previous levels
|
||||
if (level != null)
|
||||
{
|
||||
PermissionSet levelSet = level.GetNamedPermissionSet(permissionSetName);
|
||||
if (levelSet != null)
|
||||
{
|
||||
foundName = true;
|
||||
if (setIntersection != null)
|
||||
setIntersection = setIntersection.Intersect(levelSet);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Intersect() can return null for an empty set, so convert that
|
||||
// to an empty set object. Also return an empty set if we didn't find
|
||||
// the named permission set we were looking for
|
||||
if (setIntersection == null || !foundName)
|
||||
setIntersection = new PermissionSet(PermissionState.None);
|
||||
else
|
||||
setIntersection = new NamedPermissionSet(permissionSetName, setIntersection);
|
||||
|
||||
// if no named permission sets were found, return an empty set,
|
||||
// otherwise return the set that was found
|
||||
PolicyStatement permissions = new PolicyStatement(setIntersection);
|
||||
policyRoot.AddChild(new UnionCodeGroup(new AllMembershipCondition(), permissions));
|
||||
|
||||
// create an AppDomain policy level for the policy tree
|
||||
PolicyLevel appDomainLevel = PolicyLevel.CreateAppDomainLevel();
|
||||
appDomainLevel.RootCodeGroup = policyRoot;
|
||||
|
||||
// create an AppDomain where this policy will be in effect
|
||||
string domainName = appDomainName;
|
||||
AppDomain restrictedDomain = AppDomain.CreateDomain(domainName);
|
||||
restrictedDomain.SetAppDomainPolicy(appDomainLevel);
|
||||
|
||||
return restrictedDomain;
|
||||
}
|
||||
|
||||
|
||||
void EventManager_OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource)
|
||||
{
|
||||
if (script.StartsWith("//MRM:C#"))
|
||||
@@ -125,9 +220,13 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||
|
||||
try
|
||||
{
|
||||
m_log.Info("[MRM] Found C# MRM");
|
||||
m_log.Info("[MRM] Found C# MRM - Starting in AppDomain with " + m_config.GetString("permissionLevel", "Internet") + "-level security.");
|
||||
|
||||
MRMBase mmb = (MRMBase)AppDomain.CurrentDomain.CreateInstanceFromAndUnwrap(
|
||||
string domainName = UUID.Random().ToString();
|
||||
AppDomain target = CreateRestrictedDomain(m_config.GetString("permissionLevel", "Internet"),
|
||||
domainName);
|
||||
|
||||
MRMBase mmb = (MRMBase) target.CreateInstanceFromAndUnwrap(
|
||||
CompileFromDotNetText(script, itemID.ToString()),
|
||||
"OpenSim.MiniModule");
|
||||
|
||||
|
||||
@@ -71,7 +71,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||
|
||||
private bool CanEdit()
|
||||
{
|
||||
if(!m_security.CanEditObject(this))
|
||||
if (!m_security.CanEditObject(this))
|
||||
{
|
||||
throw new SecurityException("Insufficient Permission to edit object with UUID [" + GetSOP().UUID + "]");
|
||||
}
|
||||
@@ -672,7 +672,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
|
||||
get { return m_sculptType; }
|
||||
set
|
||||
{
|
||||
if(!CanEdit())
|
||||
if (!CanEdit())
|
||||
return;
|
||||
|
||||
m_sculptType = value;
|
||||
|
||||
@@ -156,10 +156,10 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||
|
||||
private const uint m_regionWidth = Constants.RegionSize;
|
||||
private const uint m_regionHeight = Constants.RegionSize;
|
||||
|
||||
private bool IsLocked = false;
|
||||
private float ODE_STEPSIZE = 0.020f;
|
||||
private float metersInSpace = 29.9f;
|
||||
|
||||
private List<PhysicsActor> RemoveQueue;
|
||||
public float gravityx = 0f;
|
||||
public float gravityy = 0f;
|
||||
public float gravityz = -9.8f;
|
||||
@@ -376,6 +376,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||
// Initialize the mesh plugin
|
||||
public override void Initialise(IMesher meshmerizer, IConfigSource config)
|
||||
{
|
||||
RemoveQueue = new List<PhysicsActor>();
|
||||
mesher = meshmerizer;
|
||||
m_config = config;
|
||||
// Defaults
|
||||
@@ -2047,13 +2048,21 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||
{
|
||||
if (prim is OdePrim)
|
||||
{
|
||||
lock (OdeLock)
|
||||
if (!IsLocked) //Fix a deadlock situation.. have we been locked by Simulate?
|
||||
{
|
||||
OdePrim p = (OdePrim) prim;
|
||||
lock (OdeLock)
|
||||
{
|
||||
OdePrim p = (OdePrim)prim;
|
||||
|
||||
p.setPrimForRemoval();
|
||||
AddPhysicsActorTaint(prim);
|
||||
//RemovePrimThreadLocked(p);
|
||||
p.setPrimForRemoval();
|
||||
AddPhysicsActorTaint(prim);
|
||||
//RemovePrimThreadLocked(p);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//Add the prim to a queue which will be removed when Simulate has finished what it's doing.
|
||||
RemoveQueue.Add(prim);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2575,7 +2584,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||
DeleteRequestedJoints(); // this must be outside of the lock (OdeLock) to avoid deadlocks
|
||||
CreateRequestedJoints(); // this must be outside of the lock (OdeLock) to avoid deadlocks
|
||||
}
|
||||
|
||||
IsLocked = true;
|
||||
lock (OdeLock)
|
||||
{
|
||||
// Process 10 frames if the sim is running normal..
|
||||
@@ -2988,6 +2997,19 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||
d.WorldExportDIF(world, fname, physics_logging_append_existing_logfile, prefix);
|
||||
}
|
||||
}
|
||||
IsLocked = false;
|
||||
if (RemoveQueue.Count > 0)
|
||||
{
|
||||
do
|
||||
{
|
||||
if (RemoveQueue[0] != null)
|
||||
{
|
||||
RemovePrimThreadLocked((OdePrim)RemoveQueue[0]);
|
||||
}
|
||||
RemoveQueue.RemoveAt(0);
|
||||
}
|
||||
while (RemoveQueue.Count > 0);
|
||||
}
|
||||
|
||||
return fps;
|
||||
}
|
||||
|
||||
@@ -35,6 +35,7 @@ using Nini.Config;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
using OpenMetaverse;
|
||||
using System;
|
||||
using OpenSim.Tests.Common.Mock;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||
{
|
||||
@@ -52,7 +53,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||
public void SetUp()
|
||||
{
|
||||
|
||||
IniConfigSource initConfigSource = new IniConfigSource();
|
||||
IConfigSource initConfigSource = new IniConfigSource();
|
||||
IConfig config = initConfigSource.AddConfig("XEngine");
|
||||
config.Set("Enabled", "true");
|
||||
|
||||
|
||||
@@ -70,6 +70,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// When an object gets paid by an avatar and generates the paid event,
|
||||
/// this will pipe it to the script engine
|
||||
/// </summary>
|
||||
/// <param name="objectID">Object ID that got paid</param>
|
||||
/// <param name="agentID">Agent Id that did the paying</param>
|
||||
/// <param name="amount">Amount paid</param>
|
||||
private void HandleObjectPaid(UUID objectID, UUID agentID,
|
||||
int amount)
|
||||
{
|
||||
@@ -93,6 +100,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles piping the proper stuff to The script engine for touching
|
||||
/// Including DetectedParams
|
||||
/// </summary>
|
||||
/// <param name="localID"></param>
|
||||
/// <param name="originalID"></param>
|
||||
/// <param name="offsetPos"></param>
|
||||
/// <param name="remoteClient"></param>
|
||||
/// <param name="surfaceArgs"></param>
|
||||
public void touch_start(uint localID, uint originalID, Vector3 offsetPos,
|
||||
IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user