mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 20:05:33 +08:00
**Big ass update warning**
* Renamed plugin console message, to send a message to a plugin, use either "plugin <message>", or any unrecognised message will be sent ("plugin" sends explicitly) This replaces the old "script <message>".
* Terrain commands - "terrain <command>" now works again. "Script terrain <command>" does not. Many of the commands have now been reimplemented, eg load-tile. However some have new syntax.
* New console command handler, you can now use things like "terrain help" or "terrain save help". See TerrainModule.cs for an example of how to use the new "Commander" class.
* Commander class - advanced processing of console input and also enables a script API to be generated from registered console commands.
This commit is contained in:
@@ -41,6 +41,16 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
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throw new NotImplementedException();
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}
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public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
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{
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throw new NotImplementedException();
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}
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public override string ToString()
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{
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return "JPEG";
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}
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private Bitmap CreateBitmapFromMap(ITerrainChannel map)
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{
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Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
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@@ -58,6 +58,16 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
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return retval;
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}
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public override string ToString()
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{
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return "LL/SL RAW";
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}
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public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
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{
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throw new NotImplementedException();
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}
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public void SaveFile(string filename, ITerrainChannel map)
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{
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FileInfo file = new FileInfo(filename);
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@@ -57,6 +57,43 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
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return retval;
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}
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public override string ToString()
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{
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return "RAW32";
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}
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public ITerrainChannel LoadFile(string filename, int fileStartX, int fileStartY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight)
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{
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TerrainChannel retval = new TerrainChannel(sectionWidth, sectionHeight);
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FileInfo file = new FileInfo(filename);
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FileStream s = file.Open(FileMode.Open, FileAccess.Read);
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BinaryReader bs = new BinaryReader(s);
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// Advance to our section of the file
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if (fileStartY * sectionHeight > 0)
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bs.ReadBytes(fileStartY * sectionHeight);
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int x, y;
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for (y = 0; y < retval.Height; y++)
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{
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// Advance the stream if we aren't at the start of the section in the file
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if (fileStartX * sectionWidth > 0)
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bs.ReadBytes(fileStartX * sectionHeight);
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for (x = 0; x < retval.Width; x++)
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{
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// Read a strip and continue
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retval[x, y] = bs.ReadSingle();
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}
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}
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bs.Close();
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s.Close();
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return retval;
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}
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public void SaveFile(string filename, ITerrainChannel map)
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{
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FileInfo file = new FileInfo(filename);
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@@ -107,6 +107,16 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
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throw new NotImplementedException();
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}
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public override string ToString()
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{
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return "Terragen";
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}
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public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
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{
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throw new NotImplementedException();
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}
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#endregion
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}
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}
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