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Update svn properties, formatting cleanup.
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@@ -115,7 +115,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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protected UUID m_activeGroupID = UUID.Zero;
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protected string m_activeGroupName = String.Empty;
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protected ulong m_activeGroupPowers = 0;
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protected Dictionary<UUID,ulong> m_groupPowers = new Dictionary<UUID, ulong>();
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protected Dictionary<UUID,ulong> m_groupPowers = new Dictionary<UUID, ulong>();
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/* Instantiated Designated Event Delegates */
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//- used so we don't create new objects for each incoming packet and then toss it out later */
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@@ -302,7 +302,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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get { return m_activeGroupPowers; }
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}
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public ulong GetGroupPowers(UUID groupID)
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public ulong GetGroupPowers(UUID groupID)
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{
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if (m_groupPowers.ContainsKey(groupID))
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return m_groupPowers[groupID];
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@@ -645,7 +645,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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protected virtual void ClientLoop()
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{
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m_log.Info("[CLIENT]: Entered main packet processing loop");
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while (true)
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{
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LLQueItem nextPacket = m_PacketHandler.PacketQueue.Dequeue();
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@@ -683,10 +683,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (m_PacketHandler.PacketsReceived == m_inPacketsChecked)
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{
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// no packet came in since the last time we checked...
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m_probesWithNoIngressPackets++;
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if ((m_probesWithNoIngressPackets > 30 && !m_clientBlocked) // agent active
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|| (m_probesWithNoIngressPackets > 90 && m_clientBlocked)) // agent paused
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|| (m_probesWithNoIngressPackets > 90 && m_clientBlocked)) // agent paused
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{
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m_clientPingTimer.Enabled = false;
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@@ -709,7 +709,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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// Something received in the meantime - we can reset the counters
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m_probesWithNoIngressPackets = 0;
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// ... and store the current number of packets received to find out if another one got in on the next cycle
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// ... and store the current number of packets received to find out if another one got in on the next cycle
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m_inPacketsChecked = m_PacketHandler.PacketsReceived;
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}
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@@ -749,7 +749,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(m_cirpack.m_circuitCode.m_sessionId, m_cirpack.m_circuitCode.ID, m_cirpack.m_circuitCode.Code);
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AuthenticateResponse sessionInfo =
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m_authenticateSessionsHandler.AuthenticateSession(m_sessionId, m_agentId, m_circuitCode);
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if (!sessionInfo.Authorised)
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{
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//session/circuit not authorised
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