Update svn properties, formatting cleanup.

This commit is contained in:
Jeff Ames
2008-09-09 01:26:48 +00:00
parent 3e1441afe1
commit fae34bb10c
41 changed files with 838 additions and 831 deletions

View File

@@ -27,8 +27,8 @@
#region Header
// CMModel.cs
// User: bongiojp
// CMModel.cs
// User: bongiojp
//
//
@@ -100,13 +100,13 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
ArrayList missingList = null;
ArrayList newList = new ArrayList();
m_log.Debug("[CONTENT MANAGEMENT] Checking for new scene object parts in scene: " + scene.RegionInfo.RegionName);
m_log.Debug("[CONTENT MANAGEMENT] Checking for new scene object parts in scene: " + scene.RegionInfo.RegionName);
//Check if the current scene has groups not included in the current list of MetaEntities
//If so, then the current scene's parts that are new should be marked green.
//If so, then the current scene's parts that are new should be marked green.
missingList = m_MetaEntityCollection.CheckForMissingEntities(scene.GetEntities());
foreach(Object missingPart in missingList)
foreach (Object missingPart in missingList)
{
if (m_MetaEntityCollection.Auras.ContainsKey(((SceneObjectPart)missingPart).UUID))
continue;
@@ -175,16 +175,16 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
public void RemoveOrUpdateDeletedEntity(SceneObjectGroup group)
{
// Deal with new parts not revisioned that have been deleted.
foreach(SceneObjectPart part in group.Children.Values)
foreach (SceneObjectPart part in group.Children.Values)
if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID))
m_MetaEntityCollection.RemoveNewlyCreatedEntityAura(part.UUID);
}
/// <summary>
/// Retrieves the latest revision of a region in xml form,
/// converts it to scene object groups and scene presences,
/// Retrieves the latest revision of a region in xml form,
/// converts it to scene object groups and scene presences,
/// swaps the current scene's entity list with the revision's list.
/// Note: Since deleted objects while
/// Note: Since deleted objects while
/// </summary>
public void RollbackRegion(Scene scene)
{
@@ -214,26 +214,26 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
try{
temp = new SceneObjectGroup(xml);
temp.SetScene(scene);
foreach(SceneObjectPart part in temp.Children.Values)
foreach (SceneObjectPart part in temp.Children.Values)
part.RegionHandle = scene.RegionInfo.RegionHandle;
ReplacementList.Add(temp.UUID, (EntityBase)temp);
}
}
catch(Exception e)
{
m_log.Info("[CMMODEL]: Error while creating replacement list for rollback: " + e);
}
}
}
//If in scene but not in revision and not a client, remove them
while (true)
{
try
try
{
foreach(EntityBase entity in scene.GetEntities())
foreach (EntityBase entity in scene.GetEntities())
{
if (entity == null)
continue;
if (entity is ScenePresence)
{
ReplacementList.Add(entity.UUID, entity);
@@ -253,9 +253,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
break;
}
foreach(UUID uuid in deleteListUUIDs.Keys)
foreach (UUID uuid in deleteListUUIDs.Keys)
{
try
try
{
// I thought that the DeleteGroup() function would handle all of this, but it doesn't. I'm not sure WHAT it handles.
((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup((SceneObjectGroup)scene.Entities[uuid]);
@@ -275,13 +275,13 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
scene.Entities = ReplacementList;
}
foreach(EntityBase ent in ReplacementList.Values)
foreach (EntityBase ent in ReplacementList.Values)
{
try
{
{
if (!(ent is SceneObjectGroup))
continue;
if ((((SceneObjectGroup)ent).RootPart.GetEffectiveObjectFlags() & (uint) PrimFlags.Phantom) == 0)
((SceneObjectGroup)ent).ApplyPhysics(true);
((SceneObjectGroup)ent).AttachToBackup();
@@ -319,15 +319,15 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
m_MetaEntityCollection.CreateNewEntity(xml, scene);
y.Stop();
TimeToConvertXml += y.ElapsedMilliseconds;
m_log.Info("[FileSystemDatabase] Time spent converting xml to metaentities for " + scene.RegionInfo.RegionName + ": " + y.ElapsedMilliseconds);
m_log.Info("[FileSystemDatabase] Time spent converting xml to metaentities so far: " + TimeToConvertXml);
m_log.Info("[FileSystemDatabase] Time spent converting xml to metaentities for " + scene.RegionInfo.RegionName + ": " + y.ElapsedMilliseconds);
m_log.Info("[FileSystemDatabase] Time spent converting xml to metaentities so far: " + TimeToConvertXml);
m_log.Info("[FSDB]: checking for new scene object parts missing green auras and create the auras");
CheckForNewEntitiesMissingAuras(scene);
x.Stop();
TimeToUpdate += x.ElapsedMilliseconds;
m_log.Info("[FileSystemDatabase] Time spent Updating entity list for " + scene.RegionInfo.RegionName + ": " + x.ElapsedMilliseconds);
m_log.Info("[FileSystemDatabase] Time spent Updating entity list for " + scene.RegionInfo.RegionName + ": " + x.ElapsedMilliseconds);
m_log.Info("[FileSystemDatabase] Time spent Updating so far: " + TimeToUpdate);
}
@@ -340,7 +340,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
System.Collections.ArrayList auraList = new System.Collections.ArrayList();
if (group == null)
return null;
foreach(SceneObjectPart part in group.Children.Values)
foreach (SceneObjectPart part in group.Children.Values)
{
if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID))
{