mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 08:06:27 +08:00
Update svn properties, formatting cleanup.
This commit is contained in:
@@ -104,13 +104,13 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
#region Private Methods
|
||||
|
||||
/// <summary>
|
||||
/// Check if an entitybase list (like that returned by scene.GetEntities() ) contains a group with the rootpart uuid that matches the current uuid.
|
||||
/// Check if an entitybase list (like that returned by scene.GetEntities()) contains a group with the rootpart uuid that matches the current uuid.
|
||||
/// </summary>
|
||||
private bool ContainsKey(List<EntityBase> list, UUID uuid)
|
||||
{
|
||||
foreach( EntityBase part in list)
|
||||
if (part.UUID == uuid)
|
||||
return true;
|
||||
foreach (EntityBase part in list)
|
||||
if (part.UUID == uuid)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -118,9 +118,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
{
|
||||
foreach (EntityBase ent in list)
|
||||
{
|
||||
if (ent is SceneObjectGroup)
|
||||
if (ent.UUID == uuid)
|
||||
return (SceneObjectGroup)ent;
|
||||
if (ent is SceneObjectGroup)
|
||||
if (ent.UUID == uuid)
|
||||
return (SceneObjectGroup)ent;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@@ -138,49 +138,49 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
System.Collections.Generic.List<EntityBase> sceneEntityList = m_Entity.Scene.GetEntities();
|
||||
DiffersFromSceneGroup = false;
|
||||
// if group is not contained in scene's list
|
||||
if(!ContainsKey(sceneEntityList, m_UnchangedEntity.UUID))
|
||||
if (!ContainsKey(sceneEntityList, m_UnchangedEntity.UUID))
|
||||
{
|
||||
foreach(SceneObjectPart part in m_UnchangedEntity.Children.Values)
|
||||
{
|
||||
// if scene list no longer contains this part, display translucent part and mark with red aura
|
||||
if(! ContainsKey(sceneEntityList, part.UUID))
|
||||
{
|
||||
// if already displaying a red aura over part, make sure its red
|
||||
if (m_AuraEntities.ContainsKey(part.UUID))
|
||||
{
|
||||
m_AuraEntities[part.UUID].SetAura(new Vector3(254,0,0), part.Scale);
|
||||
}
|
||||
else
|
||||
{
|
||||
AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene,
|
||||
m_Entity.Scene.PrimIDAllocate(),
|
||||
part.GetWorldPosition(),
|
||||
MetaEntity.TRANSLUCENT,
|
||||
new Vector3(254,0,0),
|
||||
part.Scale
|
||||
);
|
||||
m_AuraEntities.Add(part.UUID, auraGroup);
|
||||
}
|
||||
SceneObjectPart metaPart = m_Entity.GetLinkNumPart(part.LinkNum);
|
||||
SetPartTransparency(metaPart, MetaEntity.TRANSLUCENT);
|
||||
}
|
||||
// otherwise, scene will not contain the part. note: a group can not remove a part without changing group id
|
||||
}
|
||||
|
||||
// a deleted part has no where to point a beam particle system,
|
||||
// if a metapart had a particle system (maybe it represented a moved part) remove it
|
||||
if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID))
|
||||
{
|
||||
m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll();
|
||||
m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID);
|
||||
}
|
||||
|
||||
DiffersFromSceneGroup = true;
|
||||
foreach (SceneObjectPart part in m_UnchangedEntity.Children.Values)
|
||||
{
|
||||
// if scene list no longer contains this part, display translucent part and mark with red aura
|
||||
if (!ContainsKey(sceneEntityList, part.UUID))
|
||||
{
|
||||
// if already displaying a red aura over part, make sure its red
|
||||
if (m_AuraEntities.ContainsKey(part.UUID))
|
||||
{
|
||||
m_AuraEntities[part.UUID].SetAura(new Vector3(254,0,0), part.Scale);
|
||||
}
|
||||
else
|
||||
{
|
||||
AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene,
|
||||
m_Entity.Scene.PrimIDAllocate(),
|
||||
part.GetWorldPosition(),
|
||||
MetaEntity.TRANSLUCENT,
|
||||
new Vector3(254,0,0),
|
||||
part.Scale
|
||||
);
|
||||
m_AuraEntities.Add(part.UUID, auraGroup);
|
||||
}
|
||||
SceneObjectPart metaPart = m_Entity.GetLinkNumPart(part.LinkNum);
|
||||
SetPartTransparency(metaPart, MetaEntity.TRANSLUCENT);
|
||||
}
|
||||
// otherwise, scene will not contain the part. note: a group can not remove a part without changing group id
|
||||
}
|
||||
|
||||
// a deleted part has no where to point a beam particle system,
|
||||
// if a metapart had a particle system (maybe it represented a moved part) remove it
|
||||
if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID))
|
||||
{
|
||||
m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll();
|
||||
m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID);
|
||||
}
|
||||
|
||||
DiffersFromSceneGroup = true;
|
||||
}
|
||||
// if scene list does contain group, compare each part in group for differences and display beams and auras appropriately
|
||||
else
|
||||
else
|
||||
{
|
||||
MarkWithDifferences((SceneObjectGroup)GetGroupByUUID(sceneEntityList, m_UnchangedEntity.UUID));
|
||||
MarkWithDifferences((SceneObjectGroup)GetGroupByUUID(sceneEntityList, m_UnchangedEntity.UUID));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -190,7 +190,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
public bool HasChildPrim(UUID uuid)
|
||||
{
|
||||
if (m_UnchangedEntity.Children.ContainsKey(uuid))
|
||||
return true;
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -199,28 +199,28 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
/// </summary>
|
||||
public bool HasChildPrim(uint localID)
|
||||
{
|
||||
foreach( SceneObjectPart part in m_UnchangedEntity.Children.Values)
|
||||
if ( part.LocalId == localID )
|
||||
return true;
|
||||
foreach (SceneObjectPart part in m_UnchangedEntity.Children.Values)
|
||||
if (part.LocalId == localID)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Hide(IClientAPI client)
|
||||
{
|
||||
base.Hide(client);
|
||||
foreach(MetaEntity group in m_AuraEntities.Values)
|
||||
group.Hide(client);
|
||||
foreach(MetaEntity group in m_BeamEntities.Values)
|
||||
group.Hide(client);
|
||||
foreach (MetaEntity group in m_AuraEntities.Values)
|
||||
group.Hide(client);
|
||||
foreach (MetaEntity group in m_BeamEntities.Values)
|
||||
group.Hide(client);
|
||||
}
|
||||
|
||||
public override void HideFromAll()
|
||||
{
|
||||
base.HideFromAll();
|
||||
foreach(MetaEntity group in m_AuraEntities.Values)
|
||||
group.HideFromAll();
|
||||
foreach(MetaEntity group in m_BeamEntities.Values)
|
||||
group.HideFromAll();
|
||||
foreach (MetaEntity group in m_AuraEntities.Values)
|
||||
group.HideFromAll();
|
||||
foreach (MetaEntity group in m_BeamEntities.Values)
|
||||
group.HideFromAll();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -234,92 +234,92 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
Diff differences;
|
||||
bool changed = false;
|
||||
|
||||
// Use "UnchangedEntity" to do comparisons because its text, transparency, and other attributes will be just as the user
|
||||
// Use "UnchangedEntity" to do comparisons because its text, transparency, and other attributes will be just as the user
|
||||
// had originally saved.
|
||||
// m_Entity will NOT necessarily be the same entity as the user had saved.
|
||||
foreach(SceneObjectPart UnchangedPart in m_UnchangedEntity.Children.Values)
|
||||
foreach (SceneObjectPart UnchangedPart in m_UnchangedEntity.Children.Values)
|
||||
{
|
||||
//This is the part that we use to show changes.
|
||||
metaEntityPart = m_Entity.GetLinkNumPart(UnchangedPart.LinkNum);
|
||||
if (sceneEntityGroup.Children.ContainsKey(UnchangedPart.UUID))
|
||||
{
|
||||
sceneEntityPart = sceneEntityGroup.Children[UnchangedPart.UUID];
|
||||
differences = Difference.FindDifferences(UnchangedPart, sceneEntityPart);
|
||||
if (differences != Diff.NONE)
|
||||
metaEntityPart.Text = "CHANGE: " + differences.ToString();
|
||||
if (differences != 0)
|
||||
{
|
||||
// Root Part that has been modified
|
||||
if ((differences&Diff.POSITION) > 0)
|
||||
{
|
||||
// If the position of any part has changed, make sure the RootPart of the
|
||||
// meta entity is pointing with a beam particle system
|
||||
if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID))
|
||||
{
|
||||
m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll();
|
||||
m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID);
|
||||
}
|
||||
BeamMetaEntity beamGroup = new BeamMetaEntity(m_Entity.Scene,
|
||||
m_Entity.Scene.PrimIDAllocate(),
|
||||
m_UnchangedEntity.RootPart.GetWorldPosition(),
|
||||
MetaEntity.TRANSLUCENT,
|
||||
sceneEntityPart,
|
||||
new Vector3(0,0,254)
|
||||
);
|
||||
m_BeamEntities.Add(m_UnchangedEntity.RootPart.UUID, beamGroup);
|
||||
}
|
||||
|
||||
if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
|
||||
{
|
||||
m_AuraEntities[UnchangedPart.UUID].HideFromAll();
|
||||
m_AuraEntities.Remove(UnchangedPart.UUID);
|
||||
}
|
||||
AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene,
|
||||
m_Entity.Scene.PrimIDAllocate(),
|
||||
UnchangedPart.GetWorldPosition(),
|
||||
MetaEntity.TRANSLUCENT,
|
||||
new Vector3(0,0,254),
|
||||
UnchangedPart.Scale
|
||||
);
|
||||
m_AuraEntities.Add(UnchangedPart.UUID, auraGroup);
|
||||
SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT);
|
||||
|
||||
DiffersFromSceneGroup = true;
|
||||
}
|
||||
else // no differences between scene part and meta part
|
||||
{
|
||||
if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID))
|
||||
{
|
||||
m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll();
|
||||
m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID);
|
||||
}
|
||||
if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
|
||||
{
|
||||
m_AuraEntities[UnchangedPart.UUID].HideFromAll();
|
||||
m_AuraEntities.Remove(UnchangedPart.UUID);
|
||||
}
|
||||
SetPartTransparency(metaEntityPart, MetaEntity.NONE);
|
||||
}
|
||||
}
|
||||
else //The entity currently in the scene is missing parts from the metaentity saved, so mark parts red as deleted.
|
||||
{
|
||||
if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
|
||||
{
|
||||
m_AuraEntities[UnchangedPart.UUID].HideFromAll();
|
||||
m_AuraEntities.Remove(UnchangedPart.UUID);
|
||||
}
|
||||
AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene,
|
||||
m_Entity.Scene.PrimIDAllocate(),
|
||||
UnchangedPart.GetWorldPosition(),
|
||||
MetaEntity.TRANSLUCENT,
|
||||
new Vector3(254,0,0),
|
||||
UnchangedPart.Scale
|
||||
);
|
||||
m_AuraEntities.Add(UnchangedPart.UUID, auraGroup);
|
||||
SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT);
|
||||
|
||||
DiffersFromSceneGroup = true;
|
||||
}
|
||||
//This is the part that we use to show changes.
|
||||
metaEntityPart = m_Entity.GetLinkNumPart(UnchangedPart.LinkNum);
|
||||
if (sceneEntityGroup.Children.ContainsKey(UnchangedPart.UUID))
|
||||
{
|
||||
sceneEntityPart = sceneEntityGroup.Children[UnchangedPart.UUID];
|
||||
differences = Difference.FindDifferences(UnchangedPart, sceneEntityPart);
|
||||
if (differences != Diff.NONE)
|
||||
metaEntityPart.Text = "CHANGE: " + differences.ToString();
|
||||
if (differences != 0)
|
||||
{
|
||||
// Root Part that has been modified
|
||||
if ((differences&Diff.POSITION) > 0)
|
||||
{
|
||||
// If the position of any part has changed, make sure the RootPart of the
|
||||
// meta entity is pointing with a beam particle system
|
||||
if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID))
|
||||
{
|
||||
m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll();
|
||||
m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID);
|
||||
}
|
||||
BeamMetaEntity beamGroup = new BeamMetaEntity(m_Entity.Scene,
|
||||
m_Entity.Scene.PrimIDAllocate(),
|
||||
m_UnchangedEntity.RootPart.GetWorldPosition(),
|
||||
MetaEntity.TRANSLUCENT,
|
||||
sceneEntityPart,
|
||||
new Vector3(0,0,254)
|
||||
);
|
||||
m_BeamEntities.Add(m_UnchangedEntity.RootPart.UUID, beamGroup);
|
||||
}
|
||||
|
||||
if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
|
||||
{
|
||||
m_AuraEntities[UnchangedPart.UUID].HideFromAll();
|
||||
m_AuraEntities.Remove(UnchangedPart.UUID);
|
||||
}
|
||||
AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene,
|
||||
m_Entity.Scene.PrimIDAllocate(),
|
||||
UnchangedPart.GetWorldPosition(),
|
||||
MetaEntity.TRANSLUCENT,
|
||||
new Vector3(0,0,254),
|
||||
UnchangedPart.Scale
|
||||
);
|
||||
m_AuraEntities.Add(UnchangedPart.UUID, auraGroup);
|
||||
SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT);
|
||||
|
||||
DiffersFromSceneGroup = true;
|
||||
}
|
||||
else // no differences between scene part and meta part
|
||||
{
|
||||
if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID))
|
||||
{
|
||||
m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll();
|
||||
m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID);
|
||||
}
|
||||
if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
|
||||
{
|
||||
m_AuraEntities[UnchangedPart.UUID].HideFromAll();
|
||||
m_AuraEntities.Remove(UnchangedPart.UUID);
|
||||
}
|
||||
SetPartTransparency(metaEntityPart, MetaEntity.NONE);
|
||||
}
|
||||
}
|
||||
else //The entity currently in the scene is missing parts from the metaentity saved, so mark parts red as deleted.
|
||||
{
|
||||
if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
|
||||
{
|
||||
m_AuraEntities[UnchangedPart.UUID].HideFromAll();
|
||||
m_AuraEntities.Remove(UnchangedPart.UUID);
|
||||
}
|
||||
AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene,
|
||||
m_Entity.Scene.PrimIDAllocate(),
|
||||
UnchangedPart.GetWorldPosition(),
|
||||
MetaEntity.TRANSLUCENT,
|
||||
new Vector3(254,0,0),
|
||||
UnchangedPart.Scale
|
||||
);
|
||||
m_AuraEntities.Add(UnchangedPart.UUID, auraGroup);
|
||||
SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT);
|
||||
|
||||
DiffersFromSceneGroup = true;
|
||||
}
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
@@ -328,8 +328,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
{
|
||||
if (DiffersFromSceneGroup)
|
||||
{
|
||||
foreach(AuraMetaEntity group in m_AuraEntities.Values)
|
||||
group.SendFullUpdate(client);
|
||||
foreach (AuraMetaEntity group in m_AuraEntities.Values)
|
||||
group.SendFullUpdate(client);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -337,8 +337,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
{
|
||||
if (DiffersFromSceneGroup)
|
||||
{
|
||||
foreach(AuraMetaEntity group in m_AuraEntities.Values)
|
||||
group.SendFullUpdateToAll();
|
||||
foreach (AuraMetaEntity group in m_AuraEntities.Values)
|
||||
group.SendFullUpdateToAll();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -346,8 +346,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
{
|
||||
if (DiffersFromSceneGroup)
|
||||
{
|
||||
foreach(BeamMetaEntity group in m_BeamEntities.Values)
|
||||
group.SendFullUpdate(client);
|
||||
foreach (BeamMetaEntity group in m_BeamEntities.Values)
|
||||
group.SendFullUpdate(client);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -355,8 +355,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
{
|
||||
if (DiffersFromSceneGroup)
|
||||
{
|
||||
foreach(BeamMetaEntity group in m_BeamEntities.Values)
|
||||
group.SendFullUpdateToAll();
|
||||
foreach (BeamMetaEntity group in m_BeamEntities.Values)
|
||||
group.SendFullUpdateToAll();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -365,9 +365,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
FindDifferences();
|
||||
if (DiffersFromSceneGroup)
|
||||
{
|
||||
SendFullUpdate(client);
|
||||
SendFullAuraUpdate(client);
|
||||
SendFullBeamUpdate(client);
|
||||
SendFullUpdate(client);
|
||||
SendFullAuraUpdate(client);
|
||||
SendFullBeamUpdate(client);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -376,9 +376,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
|
||||
FindDifferences();
|
||||
if (DiffersFromSceneGroup)
|
||||
{
|
||||
SendFullUpdateToAll();
|
||||
SendFullAuraUpdateToAll();
|
||||
SendFullBeamUpdateToAll();
|
||||
SendFullUpdateToAll();
|
||||
SendFullAuraUpdateToAll();
|
||||
SendFullBeamUpdateToAll();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user