mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 00:46:02 +08:00
Update svn properties, formatting cleanup.
This commit is contained in:
@@ -176,8 +176,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
|
||||
/// within this object).
|
||||
/// </summary>
|
||||
/// <param name="sceneObject"></param>
|
||||
/// <param name="assetUuids"></param>
|
||||
protected void GetSceneObjectAssetUuids(UUID sceneObjectUuid, IDictionary<UUID, int> assetUuids)
|
||||
/// <param name="assetUuids"></param>
|
||||
protected void GetSceneObjectAssetUuids(UUID sceneObjectUuid, IDictionary<UUID, int> assetUuids)
|
||||
{
|
||||
AssetBase objectAsset = GetAsset(sceneObjectUuid);
|
||||
|
||||
|
||||
@@ -121,7 +121,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
|
||||
|
||||
public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID texture)
|
||||
{
|
||||
if(texture == UUID.Zero)
|
||||
if (texture == UUID.Zero)
|
||||
return;
|
||||
|
||||
switch (corner)
|
||||
|
||||
@@ -388,10 +388,10 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
|
||||
get { return 0; }
|
||||
}
|
||||
|
||||
public ulong GetGroupPowers(UUID groupID)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
public ulong GetGroupPowers(UUID groupID)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public virtual int NextAnimationSequenceNumber
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user