Update svn properties, formatting cleanup.

This commit is contained in:
Jeff Ames
2008-09-09 01:26:48 +00:00
parent 3e1441afe1
commit fae34bb10c
41 changed files with 838 additions and 831 deletions

View File

@@ -176,8 +176,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
/// within this object).
/// </summary>
/// <param name="sceneObject"></param>
/// <param name="assetUuids"></param>
protected void GetSceneObjectAssetUuids(UUID sceneObjectUuid, IDictionary<UUID, int> assetUuids)
/// <param name="assetUuids"></param>
protected void GetSceneObjectAssetUuids(UUID sceneObjectUuid, IDictionary<UUID, int> assetUuids)
{
AssetBase objectAsset = GetAsset(sceneObjectUuid);

View File

@@ -121,7 +121,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID texture)
{
if(texture == UUID.Zero)
if (texture == UUID.Zero)
return;
switch (corner)

View File

@@ -388,10 +388,10 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
get { return 0; }
}
public ulong GetGroupPowers(UUID groupID)
{
return 0;
}
public ulong GetGroupPowers(UUID groupID)
{
return 0;
}
public virtual int NextAnimationSequenceNumber
{