**BREAKING CHANGE** Changing the way terrain is stored and used internally.

This commit is contained in:
Adam Frisby
2007-04-06 18:48:23 +00:00
parent df4df07c39
commit fb0dffbf13
23 changed files with 299 additions and 76 deletions

View File

@@ -173,7 +173,7 @@ namespace OpenSim.Physics.OdePlugin
}
}
public override void SetTerrain(float[] heightMap)
public override void SetTerrain(float[,] heightMap)
{
for (int i = 0; i < 65536; i++)
{