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Note to self: don't break the build
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@@ -145,7 +145,7 @@ namespace OpenSim.Region.Framework.Scenes
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// write call stack method names
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foreach (StackFrame stackFrame in stackFrames)
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{
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m_log.Error("[SceneObjectGroup.m_parts] "+(stackFrame.GetMethod().Name); // write method name
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m_log.Error("[SceneObjectGroup.m_parts] "+(stackFrame.GetMethod().Name)); // write method name
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}
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m_partsLock.ExitReadLock();
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