A stab at implementing llSetDamage. Not persistent.

This commit is contained in:
Melanie Thielker
2009-07-15 00:10:01 +00:00
parent 750f75c514
commit fb4067c844
4 changed files with 22 additions and 2 deletions

View File

@@ -326,6 +326,12 @@ namespace OpenSim.Region.Framework.Scenes
set { m_rootPart.OwnerID = value; }
}
public float Damage
{
get { return m_rootPart.Damage; }
set { m_rootPart.Damage = value; }
}
public Color Color
{
get { return m_rootPart.Color; }