A stab at implementing llSetDamage. Not persistent.

This commit is contained in:
Melanie Thielker
2009-07-15 00:10:01 +00:00
parent 750f75c514
commit fb4067c844
4 changed files with 22 additions and 2 deletions

View File

@@ -3833,7 +3833,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llSetDamage(double damage)
{
m_host.AddScriptLPS(1);
NotImplemented("llSetDamage");
m_host.ParentGroup.Damage = (float)damage;
}
public void llTeleportAgentHome(string agent)